登录
首页 » Visual C++ » osg_osgearth

osg_osgearth

于 2020-11-19 发布 文件大小:20390KB
0 178
下载积分: 1 下载次数: 219

代码说明:

  osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • lft2
    用MFC实现的3D图形学中的立方体,可旋转,有三种投影方式,正交,透视,斜投影三种(MFC achieved with 3D graphics in the cube can be rotated in three projection mode, orthogonal, perspective, oblique projection of three)
    2020-06-30 12:00:02下载
    积分:1
  • AET_Fill
    计算机图形学 图形填充算法 有序边表算法 通用性强 新边表建立有新意(Computer graphics graphics to fill algorithm ordered edge list algorithm versatility of the new side table to establish innovative)
    2012-03-20 22:33:36下载
    积分:1
  • 3modelmagic3d
    openGL编的类似3D MAx的程序代码,非常有用支持OBJ和3DS文件格式导入及渲染(openGL made similar 3D MAx procedure code, a very useful support OBJ and 3DS file formats import and rendering)
    2007-12-23 10:09:40下载
    积分:1
  • VB_3Dstarfield
    VB实现屏幕上显示3D star,研究VB对3D图形的处理性能。(VB to achieve the screen 3D star, of VB on the 3D graphics processing performance.)
    2008-07-21 09:56:09下载
    积分:1
  • 基于VTK的三维重建提取骨骼和皮肤
    利用VTK三维重建软件与VS2010结合,读取系列图像,并能显示三维重建结果,并且可以分别提取皮肤和骨骼,里面包含相应图片,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read a series of images, and can display three-dimensional reconstruction results, and can extract skin and bones, which contains the corresponding picture, the language is C++ language)
    2021-05-08 14:58:35下载
    积分:1
  • multi-csrbf-gui
    这是一个博士编写的关于RBF插值的三维重建的源程序,有需求的人赶紧下!(This is a prepared by Dr. RBF interpolation on the three-dimensional reconstruction of the source, there is a demand for people who hastened to the next!)
    2007-10-31 22:48:39下载
    积分:1
  • osg_osgearth
    osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
    2020-11-19 09:59:38下载
    积分:1
  • Roamsteps20020818
    说明:  利用实时最优化自适应网格算法绘制大规模地形,算法经典,绝对可用,注释清楚。(optimize the use of real-time adaptive grid massive terrain mapping algorithm, the algorithm classics, and absolutely available Notes clear.)
    2005-12-02 10:46:46下载
    积分:1
  • snow
    D3D开发的粒子系统应用,雪的效果逼真,算法经典。(D3D development of particle system applications, the effect of real snow, the classic algorithm.)
    2010-06-22 21:51:23下载
    积分:1
  • 分割代码
    本人最近正在研究三维点云库pcl,可以说三位点云图像处理未来的应用前景非常广阔,因此愿意与各位感兴趣的朋友一起探讨.此程序是本人最近最近感兴趣的三维点云分割程序,通过区域增长算法将三维点云实现较好分割。源程序来自POINT CLOUD LIBRARY外文官方网站,运行此程序需提前配置好pcl点云库。(I was recently on the 3D point cloud library PCL, it can be said that the three sites of cloud image processing application prospect is very broad, so are willing to share with you interested friends to explore. This program is a 3D point cloud I recently interested in the segmentation process, through the regional growth algorithm will achieve better segmentation of 3D point cloud. The source program comes from POINT CLOUD LIBRARY foreign language official website, running this program need to configure the PCL point cloud Library in advance)
    2017-11-02 11:50:13下载
    积分:1
  • 696522资源总数
  • 104049会员总数
  • 30今日下载