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NZ_D3D
逆战D3D方框透视源码(不完整 一部分)(Against the war D3D box the perspective source (incomplete part))
- 2013-05-12 15:51:19下载
- 积分:1
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3D
说明: 三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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principal_curvatures
基于PCL的三维点云模型表面主曲率估计的具体实现(estimation of the principal curvature)
- 2013-12-19 18:52:43下载
- 积分:1
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ztblsdisplaysimulation
通过GLSTUDIO设计 飞机屏显仿真界面,并用国外VAPS制作的仿真界面进行对比。(GLSTUDIO simulation of the flight through the OSD interface, and use of foreign VAPS simulation interface for making comparisons.)
- 2020-09-15 20:37:56下载
- 积分:1
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HardwareShadowMap
NVIDIA实现硬件阴影贴图的源代码
需要硬件支持DX8.1的显卡。(NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.)
- 2006-07-06 15:02:58下载
- 积分:1
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mfc
通过MFC的操作进行图形的操作,可以让进行简单图形绘制(through MFC to realise some functions)
- 2014-03-17 12:14:08下载
- 积分:1
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OgreSkeletalanimtion
有关Ogre中骨骼动画这方面的几份资料的汇总包括源码(For Ogre in skeletal animation in this regard, including a summary of several data source)
- 2013-07-30 11:11:07下载
- 积分:1
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LeastSquare
说明: 给出一些离散的点,根据最小二乘法求出拟合的直线。(If there are some discrete points, you can get a line based on least square method.)
- 2011-03-23 16:19:11下载
- 积分:1
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CADInnovate12.23.1
Acis R15,hoops/mfc 12.0, xt12.0 写的一个 图形绘制软件的框架。Vc 2003 平台。
有基本的基于上面所述的组件组成的3D造型的演示。(Acis R15, hoops/mfc 12.0, xt12.0 to write a graphics rendering software framework. Vc 2003 platform. Based on the above basic components described in the presentation of 3D modeling.)
- 2008-12-28 01:03:39下载
- 积分:1
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hpcv-water-29-oct-2010
OSG实例,shader编程,实现简单的小溪河流定向移动(OSG , shader programming, achieve a simple directional movement of rivers )
- 2020-09-13 17:27:58下载
- 积分:1