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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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3D
说明: 三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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HDR
说明: 處理高動態範圍程式碼 主要將數張圖片合成出一張HDR圖片(Code dealing with high dynamic range)
- 2011-04-14 12:34:47下载
- 积分:1
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imageSNRPSNRMSE
图像的SNR,PSNR以及MSE的计算源代码(The image SNR, PSNR and the source code for the calculation of MSE)
- 2010-10-19 13:18:44下载
- 积分:1
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边沿检测与提取轮廓跟踪的图象算法
边沿检测与提取轮廓跟踪,来自于源码中国 www.Cn700.com(edge detection and extraction of contour tracking, source from China www.Cn700.com)
- 2005-05-30 08:07:38下载
- 积分:1
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drawlinewithc
在屏幕上运用鼠标划线,并且随时可以获取鼠标在屏幕上的坐标。(You can draw a line with this code,also ,you can get the mouse s location with it at anytime.)
- 2009-06-12 11:11:04下载
- 积分:1
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Gouraud
转动的彩色立方体(1~2人)谭飞、吴颖颖
1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转;
2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用;
3) 采用消隐算法,体现立方体表面的遮挡关系;
4) 具有较好的动画效果,消除闪烁现象;
5) 不可以采用OpenGL中的函数。
(Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensional ball, you can spin around in any direction 2) the use of certain lighting technology, consider the ambient light, reflected light and the mirror The role of surface light 3) the use of blanking algorithm, reflecting the relationship between cube block surface 4) has good animation effects, to eliminate flicker phenomenon 5) can not be used in a function of OpenGL.)
- 2020-06-30 19:40:01下载
- 积分:1
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16Fog
使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现雾的效果。(Using VisualC++ Win32 application development an OpenGL program to achieve the effect of fog.)
- 2010-01-05 12:26:46下载
- 积分:1
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12345678
大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法(Virtural Realy)
- 2012-02-07 14:27:06下载
- 积分:1
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Direct3D9.Book
详细的介绍Direct3D的编程过程,让你逐步成为3D开发高手(detailed account of the Direct3D programming process so that you gradually become a master 3D development)
- 2007-04-17 13:14:29下载
- 积分:1