mtl_ode_sim_shootingmethod
于 2012-05-08 发布
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代码说明:
运用打靶法求解二阶边值问题。 A1*d/dx(dy/dx) + A2*dy/dx + A3*y + A4 = 0(To illustrate the use of Runge-Kutta method in the Shooting method as applied to a function of the user s choosing.)
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