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principal_curvatures
基于PCL的三维点云模型表面主曲率估计的具体实现(estimation of the principal curvature)
- 2013-12-19 18:52:43下载
- 积分:1
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Scene
Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!(Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!)
- 2021-01-25 22:18:38下载
- 积分:1
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crank_rocker_force
可以形象的看出图形的三维随距离的变化以及多方面的作用距离等一系列可视化应用(A series of visual applications can be visualized to see the three-dimensional changes of the graph with the distance and the distance of various aspects.)
- 2018-03-29 18:20:47下载
- 积分:1
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TwoDimensionGraphicConvert
二维图形的变换,平移,翻转,尺度变换,反射对称,用MFC实现,这是别人的实现,我又给添加了既平移又反转的情况演示(two dimension graphic convert, translate ,rotation,scaling ,reflection symmetric,
used by MFC implemented ,though other implement ,but i add the translate and rotation )
- 2020-06-30 23:20:02下载
- 积分:1
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RayAABBCollision_D3D
d3d写的aabb与射线碰撞检测的例子,vs 编写,功能完整(d3d written aabb collision detection and ray example, vs the preparation of functional integrity)
- 2020-12-31 21:48:58下载
- 积分:1
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Terrain3DTest
三维地形的模拟,用的工具是opengl,对于研究大规模地形的绘制非常有用,把源码拿出来与大家分享(Three-dimensional terrain modeling, using tools opengl, for the study of large-scale terrain rendering is very useful to share with you source out)
- 2010-08-30 22:02:36下载
- 积分:1
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Ilib-1.1.8-min
说明: IPL库是Intel为了配合其MMX,SSE,SSE2以及将来的VLSW等技术发布的图像处理库
支持1,8,16,位有/无符号,32位有符号,32位浮点类型数据类型。
支持RGB,CMYK,YCACB,YUV,XYZ,色彩空间,支持alpha通道
支持矩形ROI,通道ROI,遮罩
支持分块图像,错误处理,用户定义函数
支持图像数学,几何,滤波,图象统计,色彩空间变换操作。(IPL is the database to accommodate its Intel MMX, SSE, SSE2 and future technologies such as VLSW issued by the image processing support for 1, 8, 16, spaces with/without symbols, and symbols are 32, 32-bit floating-point type data types. Support for RGB, CMYK, YCACB, YUV, XYZ color space, support alpha channel support rectangular ROI, ROI access, support shielding block images, error handling, user-defined functions to support image mathematics, geometry, filtering, image statistics, color space conversion operations .)
- 2006-03-09 10:18:14下载
- 积分:1
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运动检测系统(修改后)
vc编的运动检测系统,特征区域匹配,运动物体提取,运动轨迹跟踪等(vc series of the motion detection system, features regional match, moving objects extraction, trajectory tracking)
- 2020-06-26 08:20:02下载
- 积分:1
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07_BumpTexture
本例描述了在D3D中球形纹理的映射。高级纹理的映射(This example describes the D3D in spherical texture mapping. Advanced texture mapping)
- 2009-01-19 15:04:17下载
- 积分:1
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GameFrame
说明: 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
- 2008-12-08 20:26:32下载
- 积分:1