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Source
Flyff 3rd Jobs Official Files
- 2011-05-19 13:20:05下载
- 积分:1
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Real-Time-3D-Terrain-Engines
用d3d9实现的 实时地形引擎 中文翻译书加英文原版书加原代码。(To achieve real-time terrain with d3d9 Chinese translation engine original English books plus books plus the original code.)
- 2020-10-12 20:17:33下载
- 积分:1
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盛大传奇外挂原代码
一个盛大传奇外挂原代码,可以编译执行的!好东东!(a grand legend external source, the implementation of the compiler! Wanton good!)
- 2005-07-13 14:22:36下载
- 积分:1
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0706chajianquantao
传奇3 0706插件全套 带ip授权机 对做现在功能最强大的插件(Legend 30706 the plug full set with ip authorized machine to do the most powerful plug-ins)
- 2021-01-04 21:08:56下载
- 积分:1
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jME3_materials
jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL
和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。(jME (jMonkey Engine) is a high-performance graphics-based scene graph api, basic knowledge comes from David Eberly s 3D game engine Design jME use java prepared, is a full-featured graphics engine, the use of abstraction layer, you can use multiple graphics system for rendering, now LWJGL
And JOGL can be achieved. jME is open source, you can use any license, commercial or non-commercial are included.)
- 2013-09-26 09:44:31下载
- 积分:1
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box2d-chinese-tutorial
box2d中文教程,一个物理引擎,做游戏的朋友们可以研究一下。愤怒的小鸟就是用的这个引擎。(box2d Chinese tutorial, a physics engine, games, friends can look at. Angry bird is to use this engine.)
- 2011-10-05 23:10:47下载
- 积分:1
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colladaforxna
在WINDOWS XNA游戏开发平台下调用COLLADA格式的开发类库()
- 2008-03-26 16:22:17下载
- 积分:1
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wow_winwin_source
directx版本的wow客户端源码,是国人写的哦(directx version of the wow client source code is written by people oh)
- 2008-06-12 09:03:35下载
- 积分:1
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熊族OL完整端
我是一个delphi程序员,也是老千年玩家,熊族OL基于神武新章修改,自2012年8月左右开始修改源码,至今已经修改了超过90个版本,目前特色如下:(I am a Delphi programmer, also a millennium player, bear family OL based on the new chapter modification, since August 2012 began to modify the source code, so far has changed more than 90 versions, the current features are as follows:)
- 2018-07-03 17:37:18下载
- 积分:1
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game3dlod_080617
该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。
该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。
编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
- 2009-04-10 01:53:15下载
- 积分:1