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crazepony-firmware-none-5.2-ble
crazypony飞控源码,keil版适合飞控初学者开发实践,简单上手快。(Crazypony flight control source, keil development practices for flight control beginners, the load on the simple.)
- 2020-12-23 16:19:07下载
- 积分:1
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msc_car
基于单片机的多功能智能小车设计论文(电路+程序+论文)
非常详细,单片机用的at89s52,路面检测、lcd显示、测速、控速、复位电路。
有图有程序,很完整。(Microcontroller-based multi-functional intelligent car design thesis (circuit+ program+ papers) is very detailed, microcontroller used at89s52, road test, lcd display, speed, speed control, reset circuit. A diagram a procedure, it is complete.)
- 2021-05-09 21:48:34下载
- 积分:1
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CAN
Design And Development Of PIC
Microcontroller Based Vehicle Monitoring
System Using Controller Area Network (CAN)
Protocol
- 2016-01-12 11:41:00下载
- 积分:1
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c51tousb
C51的USB接口程序,测试通过!包含部分FAT文件系统程序(C51 of the USB interface program, test! Contains part of the FAT file system program)
- 2010-02-03 22:12:50下载
- 积分:1
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51黑论坛_LTDC_Display
本程序实现了LTDC液晶对ADC采集到的数据进行显示,并通过LCD分层显示心电波形,正弦波,方波,三角波等等。程序简单明了,几个函数就可以轻松应用STM32F429 Discovery的高级LTDC液晶分层显示功能(This program implements LTDC LCD to display data collected by ADC, and displays ECG waveform, sine wave, square wave, triangle wave and so on through LCD. The program is simple and clear. Several functions can easily apply the advanced LTDC LCD display function of STM32F429 Discovery.)
- 2018-04-10 17:59:08下载
- 积分:1
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nrf2401_HT50F51遥控器
说明: 基于HT50F51和nrf2401芯片的遥控器实用例程(Based on HT50F51 and nRF2401 chip remote control practical routines)
- 2021-03-01 18:32:15下载
- 积分:1
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msfm2d_v1
2nd attempt but quite failed
- 2017-06-16 21:55:48下载
- 积分:1
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UART
C8051F930 串口调试程序。用于串口输出。
- 2020-10-21 20:27:24下载
- 积分:1
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LCD
说明: 1604 lcd 显示屏写数据写命令 ,(lcd display Write data Write Command,Initialization)
- 2011-03-31 00:13:10下载
- 积分:1
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3D-Graphics-for-Game-Programming
learn basick 3d computer graphics knowledge. It s easy to digest.(Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader programming with the background theory of computer graphics.
Well organized and logically presented, this book takes its organizational format GPU programming and presents a variety of algorithms for programmable stages along with the knowledge required to configure hard-wired stages. Easily accessible, it offers a wealth of elaborate 3D visual presentations and includes additional theoretical and technical details in separate shaded boxes and optional sections.
Maintaining API neutrality throughout to maximize applicability, the book gives sample programs to assist in understanding. Full PowerPoint files and )
- 2016-12-15 14:35:00下载
- 积分:1