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cqsjaa

于 2020-10-01 发布 文件大小:4648KB
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下载积分: 1 下载次数: 135

代码说明:

  淡漠夕阳传奇服务器C++源码,可以完整编译 (Indifferent legendary sunset server C++ source code)

文件列表:

淡抹夕阳20060128h
.................\淡抹夕阳20060128h
.................\.................\MIRWORLDSERVER_xLib
.................\.................\...................\EasyGui
.................\.................\...................\.......\EasyGui
.................\.................\...................\.......\.......\BaseWnd.cpp,1655,2005-10-23
.................\.................\...................\.......\.......\BaseWnd.h,3409,2005-10-23
.................\.................\...................\.......\.......\Button.cpp,769,2005-03-17
.................\.................\...................\.......\.......\Button.h,391,2005-03-03
.................\.................\...................\.......\.......\ComboBox.cpp,534,2005-03-17
.................\.................\...................\.......\.......\ComboBox.h,434,2005-03-03
.................\.................\...................\.......\.......\easygui.h,302,2005-08-16
.................\.................\...................\.......\.......\EasyGui.vcproj,4887,2005-08-16
.................\.................\...................\.......\.......\EasyGui.vcproj.vspscc,281,2004-11-04
.................\.................\...................\.......\.......\EditBox.cpp,951,2005-03-17
.................\.................\...................\.......\.......\EditBox.h,1038,2005-03-03
.................\.................\...................\.......\.......\Form.cpp,2577,2005-12-30
.................\.................\...................\.......\.......\Form.h,797,2005-04-07
.................\.................\...................\.......\.......\Label.cpp,751,2005-04-11
.................\.................\...................\.......\.......\Label.h,266,2005-04-11
.................\.................\...................\.......\.......\Listbox.cpp,1318,2005-03-17
.................\.................\...................\.......\.......\Listbox.h,414,2005-03-03
.................\.................\...................\.......\.......\ListView.cpp,2206,2005-08-11
.................\.................\...................\.......\.......\ListView.h,1641,2005-03-03
.................\.................\...................\.......\.......\ProgressBar.cpp,752,2005-12-23
.................\.................\...................\.......\.......\ProgressBar.h,782,2005-12-23
.................\.................\...................\.......\.......\PushButton.cpp,782,2005-03-17
.................\.................\...................\.......\.......\PushButton.h,272,2005-03-03
.................\.................\...................\.......\.......\ReadMe.txt,925,2004-10-22
.................\.................\...................\.......\.......\RichEdit.cpp,2773,2005-04-07
.................\.................\...................\.......\.......\RichEdit.h,908,2005-04-08
.................\.................\...................\.......\.......\stdafx.cpp,211,2004-10-22
.................\.................\...................\.......\.......\stdafx.h,366,2004-10-22
.................\.................\...................\.......\.......\TrayIcon.cpp,1380,2005-03-03
.................\.................\...................\.......\.......\TrayIcon.h,443,2005-03-03
.................\.................\...................\.......\.......\Updown.cpp,494,2005-03-17
.................\.................\...................\.......\.......\Updown.h,261,2005-03-03
.................\.................\...................\.......\.......\vssver.scc,608,2005-03-17
.................\.................\...................\.......\EasyGui.sln,911,2004-10-22
.................\.................\...................\mirpublic
.................\.................\...................\.........\mirdefine.h,46111,2006-01-28
.................\.................\...................\MirWorld_Server
.................\.................\...................\...............\1.8新功能.txt,0,2006-01-22
.................\.................\...................\...............\dbserver
.................\.................\...................\...............\........\AppDB.cpp,52151,2006-01-28
.................\.................\...................\...............\........\AppDB.h,4097,2006-01-20
.................\.................\...................\...............\........\ClientObj.cpp,15183,2006-01-20
.................\.................\...................\...............\........\ClientObj.h,422,2005-12-14
.................\.................\...................\...............\........\dbserver.aps,50928,2005-04-06
.................\.................\...................\...............\........\dbserver.cpp,635,2005-07-08
.................\.................\...................\...............\........\dbserver.h,73,2005-04-06
.................\.................\...................\...............\........\dbserver.vcproj,4672,2005-12-10
.................\.................\...................\...............\........\ODBCDatabase.cpp,17782,2005-12-26
.................\.................\...................\...............\........\ODBCDatabase.h,2888,2005-12-26
.................\.................\...................\...............\........\ReadMe.txt,1617,2005-04-06
.................\.................\...................\...............\........\Server.cpp,3108,2005-10-01
.................\.................\...................\...............\........\Server.h,1381,2006-01-23
.................\.................\...................\...............\........\stdafx.cpp,212,2005-04-06
.................\.................\...................\...............\........\stdafx.h,422,2005-04-06
.................\.................\...................\...............\........\UserCache.cpp,255,2005-10-18
.................\.................\...................\...............\........\UserCache.h,716,2005-10-18
.................\.................\...................\...............\........\VirtualDatabase.h,3068,2005-12-26
.................\.................\...................\...............\EasyGuiTest
.................\.................\...................\...............\...........\EasyGuiTest.cpp,712,2006-01-10
.................\.................\...................\...............\...........\EasyGuiTest.h,39,2005-12-23

.................\.................\...................\...............\...........\EasyGuiTest.rc,2878,2005-12-23
.................\.................\...................\...............\...........\EasyGuiTest.vcproj,4250,2005-12-23
.................\.................\...................\...............\...........\MyForm.cpp,768,2005-12-23
.................\.................\...................\...............\...........\MyForm.h,288,2005-12-23
.................\.................\...................\...............\...........\ReadMe.txt,1647,2005-12-23
.................\.................\...................\...............\...........\Resource.h,709,2005-12-23

.................\.................\...................\...............\...........\stdafx.cpp,215,2005-12-23
.................\.................\...................\...............\...........\stdafx.h,438,2005-12-23
.................\.................\...................\...............\GameServer
.................\.................\...................\...............\..........\AdvMapPlugin.cpp,5751,2006-01-04
.................\.................\...................\...............\..........\AdvMapPlugin.h,2357,2005-12-19
.................\.................\...................\...............\..........\AiObject.cpp,15553,2005-09-12
.................\.................\...................\...............\..........\AiObject.h,2406,2005-09-12
.................\.................\...................\...............\..........\AiObjectEx.cpp,12509,2006-01-04
.................\.................\...................\...............\..........\AiObjectEx.h,1277,2006-01-04
.................\.................\...................\...............\..........\AliveObject.cpp,63487,2006-01-27
.................\.................\...................\...............\..........\AliveObject.h,18873,2006-01-27
.................\.................\...................\...............\..........\AliveObjectEx.cpp,144,2006-01-04
.................\.................\...................\...............\..........\AliveObjectEx.h,161,2005-12-17
.................\.................\...................\...............\..........\AutoScriptManager.cpp,6254,2006-01-17
.................\.................\...................\...............\..........\AutoScriptManager.h,935,2006-01-08
.................\.................\...................\...............\..........\BundleManager.cpp,1352,2006-01-04
.................\.................\...................\...............\..........\BundleManager.h,341,2005-08-06
.................\.................\...................\...............\..........\ChangeMapEvent.cpp,2455,2006-01-04
.................\.................\...................\...............\..........\ChangeMapEvent.h,778,2005-09-23
.................\.................\...................\...............\..........\ChatChannel.cpp,1688,2005-10-14
.................\.................\...................\...............\..........\ChatChannel.h,916,2005-08-16
.................\.................\...................\...............\..........\ClientPlugin.cpp,785,2005-12-19
.................\.................\...................\...............\..........\ClientPlugin.h,506,2005-12-19
.................\.................\...................\...............\..........\cmdproc.cpp,1686,2006-01-04
.................\.................\...................\...............\..........\cmdproc.h,1067,2005-12-19
.................\.................\...................\...............\..........\DamageEvent.cpp,3388,2006-01-09
.................\.................\...................\...............\..........\DamageEvent.h,900,2005-12-31

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    doom3全套源代码,基于id tech 4引擎,绝对经典,值得学习和研究。(the souce code of doom3. Based upon id tech 4 engine.Good code to study. )
    2011-11-24 14:04:58下载
    积分:1
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    2020-10-01 13:27:42下载
    积分:1
  • ASEngineSDK
    一套游戏引擎的,具体可以看GAMERES上的吉安娜远征.(err)
    2008-06-17 23:03:22下载
    积分:1
  • 2dengine
    一个简单的2D游戏引擎,有全部的源码和例子,可以作为初学者入门学习之用.(A simple 2D game engine, with all the source code and examples, can serve as a beginner learning.)
    2011-05-07 14:39:54下载
    积分:1
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    使用外部程序来控制Flightgear的一种方法,非常值得学习。共两个压缩包,一个是获取数据的程序,一个是设置的程序。(Use an external program to control a method of Flightgear well worth learning. Total of two compression package, a program to get the data, and a set program.)
    2021-04-22 12:48:48下载
    积分:1
  • bitstronger
    1 Introduction "BitStronger" is a Chinese chess computer game engine based on the Chinese Chess General Engine Protocol (UCCI). The project is developed in C++ and is licensed under the GPL. The current version runs on 32-bit Windows platforms. The engine communicates with the Chinese chess interface software supporting UCCI through standard input and standard output, enabling cross-platform and networked man-machine and machine-to-machine battles. For detailed instructions and program development documents, see the files in the docs directory that are distributed with the program.
    2018-09-25 22:23:38下载
    积分:1
  • OSGFrameWork
    最近学习OSG,下载了FreeSouth大侠的一个MFC框架RambleSystem,自己学习了一下,新建了一个单文档程序,改了其中一些bug,和大家分享一下。单文档程序实现的功能非常简单,就是打开显示osg文件。不过仍存在一个问题,例如打开一些osg文件显示模型不理想,估计是视口设置有问题;另外打开一些osg文件出现内存泄露。(Recent study OSG, download heroes of an MFC framework FreeSouth RambleSystem, you learn a little, a single document, new procedures, some of which changed the bug, and share with you. Program realization of the function of a single document is very simple to open display osg file. However, there are still a problem, such as opening a number of osg file display model is not satisfactory, as the population estimate is set to have problems other osg files appear to open a number of memory leaks.)
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    这是一个跨平台的游戏引擎。可以在很多平台上运行,可以制作简单的小游戏,非常方便(This is a cross-platform game engine. Can run on many platforms, you can create a simple game, very convenient)
    2013-06-14 15:06:33下载
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  • fengyun--douzhanshen0917A
    斗战神的开发脚本,具体参数请找一般ec开发工具。都有的。作为一个参考吧。能看懂的自然看得懂(Fighting Ares developing scripts)
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    用四叉树实现了LOD地形的绘制,当然,是四叉树,如果有需要了解的话,或者是想要做场景管理开发的话,建议必备,呵呵!其他的就不多说啦!代码才是真功夫!祝下载者体验愉快吧!(Use quadtree realized LOD terrain rendering, of course, is quad-tree, and if there is a need to know about it, or want to make scene, necessary management development, hehe! Other did not say! Code is true effort! Wish downloaders experience enjoyable!)
    2010-08-23 22:26:33下载
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