chess2.0
代码说明:
人工智能博弈树,采用极大极小搜索和α-β剪枝算法,搜索深度为2的棋盘博弈(Artificial intelligence game tree, using the minimax search with alpha beta pruning algorithm, the search depth is a chessboard game of 2 )
文件列表:
chess2.0
........\chess
........\.....\.classpath,248,2014-11-15
........\.....\.project,381,2014-11-29
........\.....\bin
........\.....\...\console
........\.....\...\.......\ABTreeNode.class,6257,2014-12-13
........\.....\...\.......\ChessBoard.class,1344,2014-12-13
........\.....\...\.......\ChessTest$1.class,1442,2014-12-13
........\.....\...\.......\ChessTest$2.class,2028,2014-12-13
........\.....\...\.......\ChessTest.class,9748,2014-12-13
........\.....\...\.......\CvCThread.class,1216,2014-12-13
........\.....\...\.......\MaxMinTreeNode.class,5273,2014-12-13
........\.....\...\.......\Pos.class,663,2014-12-13
........\.....\...\util
........\.....\...\....\Matrix.class,4187,2014-12-13
........\.....\image
........\.....\.....\white.gif,3386,2014-11-22
........\.....\src
........\.....\...\console
........\.....\...\.......\ABTreeNode.java,6063,2014-11-23
........\.....\...\.......\ChessBoard.java,1179,2014-11-23
........\.....\...\.......\ChessTest.java,11125,2014-11-23
........\.....\...\.......\CvCThread.java,1146,2014-11-22
........\.....\...\.......\MaxMinTreeNode.java,4681,2014-11-23
........\.....\...\.......\Pos.java,311,2014-11-12
........\.....\...\util
........\.....\...\....\Matrix.java,4656,2014-11-23
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