登录
首页 » Visual C++ » guojimajiang

guojimajiang

于 2013-11-28 发布 文件大小:4674KB
0 270
下载积分: 1 下载次数: 16

代码说明:

  网狐6603国际麻将,视频麻将,完美无错,值得拥有(Fox 6603 International Mahjong, Mahjong video, perfect no mistake, worth having)

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • draw
    一款五子棋游戏,可以实现人机交互,有打开、保存、反悔、输赢等功能(A 331 game, the human-computer interaction, there are open, save, go back, win or lose)
    2012-06-27 23:59:55下载
    积分:1
  • VCPP-chess
    这是一个vc++的中国象棋的程序设计,较为方便(This is a vc++ programming Chinese chess, more convenient)
    2015-05-28 10:14:40下载
    积分:1
  • pukepaidama
    扑克牌游戏编程代码 行数不多但功能精确完好(pu ke pai you xi bian cheng dai ma )
    2012-05-04 12:57:07下载
    积分:1
  • surakarta
    这是一个苏拉卡尔塔的程序 包括界面设计和后台代码(This is a program of Surakarta, including interface design and code-behind)
    2020-10-22 17:47:23下载
    积分:1
  • 五子源码
    一个五子棋源码 .(a source.)
    2004-12-22 23:47:05下载
    积分:1
  • Chess_Easy
    基于Visual C++实现的局域网象棋游戏,Socket通信,多线程。(design the chess game by use Visual C++ , Socket technology, Mutil Thread.)
    2013-09-17 19:04:26下载
    积分:1
  • Horse-Stepping-on-board
    在传统中国象棋中,马走日型路线。本代码就是按其规则,让马从棋盘任一点开始,输出它可以行走的所有点的坐标。(In traditional Chinese chess, horse go day-type line. The code according to the rules, let the horse from checkerboard any point, the coordinates of all points of output it can walk.)
    2012-05-08 16:08:57下载
    积分:1
  • wuziqiyouxi
    五子棋游戏,实现人工智能。单机游戏和多机游戏实现过程。(Backgammon games, achieve artificial intelligence. Single and multi-game machine game implementation process.)
    2013-12-09 19:04:44下载
    积分:1
  • qizhuanPP
    棋壮++(中国象棋UCCI引擎)源程序是基于UCCI协议开发的中国象棋程序引擎,可加载于象棋旋风、弈天、兵河等象棋界面。(Chess the strong++ (Chinese chess the UCCI engine that) source is based on Chinese chess program UCCI protocol development engine, can be loaded in xuanfeng, yitian Binghe chess interface.)
    2013-01-08 13:18:38下载
    积分:1
  • 完整的四人网络麻将
    实现了一个完整的四人网络麻将游戏,该程序集服务器与客户端功能与一体。本章主要介绍了非对等的网络服务功能的建立,传输信息的序列化,建立虚拟的三维空间,绘制图形和显示位图,在内存中创建位图和绘制图形等。(achieve a complete network of four mahjong games, the procedures set server and client functions and integration. This chapter introduces the non-reciprocal network services established, the sequence of transmission of information, the establishment of a virtual three-dimensional space, drawing and display bitmap in memory to create bitmap graphics and mapping.)
    2005-06-20 16:32:22下载
    积分:1
  • 696518资源总数
  • 106161会员总数
  • 5今日下载