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Digital-FilteraEqualizer
Digital filter 数字滤波器与均衡器(Digital filter digital filter and equalizer)
- 2014-10-27 18:50:06下载
- 积分:1
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untitled
matlab中的gui界面制作。包括控件,坐标,画图等一些列功能,自动打开文件等。(matlab gui interface in production. Control, coordinate, drawing a series of functions, and automatically open the file.)
- 2012-09-05 22:05:26下载
- 积分:1
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closed_form
monopulse radar is simulated by matlab sourch code please press f5
- 2013-08-30 23:56:19下载
- 积分:1
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HMD_x_MultLayer
The function implements an horizontal magnetic dipole (along the x-axis) and calculates the x and z component of the magnetic field for y=0. The script allows to set a wanted value of multiple layers, with their own relative electric permittivity, relative magnetic permeability, conductivity (see the LAYERS PARAMETERS section in the script). The script finally produces an animation of the radiated field.
- 2010-07-23 10:55:16下载
- 积分:1
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CHAPTER4
数字PID的matlab仿真程序,针对刘金琨的先进PID控制的matlab仿真,里面的部分程序进行了修改 第四章(Digital PID of matlab simulation program for Liu Jinkun matlab advanced PID control simulation, which part of the program were modified Chapter)
- 2011-04-22 21:14:40下载
- 积分:1
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mohuguizeyumohutuiliji
模糊规则与模糊推理机,很好的学习模糊规则的资料。简单易懂(Fuzzy rules and fuzzy reasoning machine learning fuzzy rules. Easy to understand)
- 2013-03-29 08:12:42下载
- 积分:1
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ROI_of_Simulink
ROI_of_Simulink 有关Matlab下的simulink的应用,英文版(ROI_of_Simulink)
- 2010-05-23 20:22:01下载
- 积分:1
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huiguifenxi
线性回归问题,内有简单matlab程序(可运行)以及PPT详解。(Linear regression, there are simple matlab (runs) and PPT explain.)
- 2013-04-26 14:48:18下载
- 积分:1
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graham
用matlab求二维凸包,并求出二维凸包的面积(Using matlab to calculate the two-dimensional convex hull, and find the two-dimensional convex hull area)
- 2013-04-26 18:40:32下载
- 积分:1
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game-theory
We consider the scheduling of simple linear deteriorating jobs on parallel machines a new perspective based on game theory. In scheduling, jobs are often controlled by independent and selfish agents, in which each agent tries to a machine for processing that optimizes its own payoff while ignoring the others. We formalize this situation as a game in which the players are job owners, the strategies are machines, and a player’s utility is inversely proportional to the total completion time of the machine selected by the agent. The price of anarchy is the ratio between the worst-case equilibrium makespan and the optimal makespan. In this paper, we design a game theoretic approximation algorithm Aand prove that it converges to a pure-strategy Nash equilibrium in a linear number of rounds. We also derive the upper bound on the price of anarchy of Aand further show that the ratio obtained by Ais tight. Finally, we analyze the time complexity of the proposed algorithm
- 2015-03-23 14:25:30下载
- 积分:1