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Hilo-dev

于 2017-04-21 发布 文件大小:6224KB
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下载积分: 1 下载次数: 0

代码说明:

   hilo 2D轻量游戏开发引擎/阿里开源的引擎(hilo is a 2D h5 game engine /published by Alibaba team)

文件列表:

Hilo-dev
........\.gitignore,203,2017-04-17
........\.jshintrc,6520,2017-04-17
........\.npmignore,14,2017-04-17
........\.travis.yml,253,2017-04-17
........\build
........\.....\amd
........\.....\...\hilo
........\.....\...\....\core
........\.....\...\....\....\Class.js,4828,2017-04-17
........\.....\...\....\....\Class.min.js,1396,2017-04-17
........\.....\...\....\....\Hilo.js,13645,2017-04-17
........\.....\...\....\....\Hilo.min.js,4398,2017-04-17
........\.....\...\....\event
........\.....\...\....\.....\EventMixin.js,4798,2017-04-17
........\.....\...\....\.....\EventMixin.min.js,1381,2017-04-17
........\.....\...\....\game
........\.....\...\....\....\Camera.js,2748,2017-04-17
........\.....\...\....\....\Camera.min.js,771,2017-04-17
........\.....\...\....\....\Camera3d.js,5011,2017-04-17
........\.....\...\....\....\Camera3d.min.js,1332,2017-04-17
........\.....\...\....\....\ParticleSystem.js,9850,2017-04-17
........\.....\...\....\....\ParticleSystem.min.js,2990,2017-04-17
........\.....\...\....\geom
........\.....\...\....\....\Matrix.js,5564,2017-04-17
........\.....\...\....\....\Matrix.min.js,1377,2017-04-17
........\.....\...\....\loader
........\.....\...\....\......\ImageLoader.js,1068,2017-04-17
........\.....\...\....\......\ImageLoader.min.js,563,2017-04-17
........\.....\...\....\......\LoadQueue.js,6935,2017-04-17
........\.....\...\....\......\LoadQueue.min.js,1968,2017-04-17
........\.....\...\....\......\ScriptLoader.js,1681,2017-04-17
........\.....\...\....\......\ScriptLoader.min.js,832,2017-04-17
........\.....\...\....\media
........\.....\...\....\.....\HTMLAudio.js,5492,2017-04-17
........\.....\...\....\.....\HTMLAudio.min.js,1839,2017-04-17
........\.....\...\....\.....\WebAudio.js,8921,2017-04-17
........\.....\...\....\.....\WebAudio.min.js,3211,2017-04-17
........\.....\...\....\.....\WebSound.js,2553,2017-04-17
........\.....\...\....\.....\WebSound.min.js,677,2017-04-17
........\.....\...\....\renderer
........\.....\...\....\........\CanvasRenderer.js,7540,2017-04-17
........\.....\...\....\........\CanvasRenderer.min.js,2174,2017-04-17
........\.....\...\....\........\DOMRenderer.js,5601,2017-04-17
........\.....\...\....\........\DOMRenderer.min.js,1975,2017-04-17
........\.....\...\....\........\Renderer.js,2818,2017-04-17
........\.....\...\....\........\Renderer.min.js,472,2017-04-17
........\.....\...\....\........\WebGLRenderer.js,19244,2017-04-17
........\.....\...\....\........\WebGLRenderer.min.js,8798,2017-04-17
........\.....\...\....\tween
........\.....\...\....\.....\Ease.js,5713,2017-04-17
........\.....\...\....\.....\Ease.min.js,2208,2017-04-17
........\.....\...\....\.....\Tween.js,13889,2017-04-17
........\.....\...\....\.....\Tween.min.js,3238,2017-04-17
........\.....\...\....\util
........\.....\...\....\....\drag.js,3041,2017-04-17
........\.....\...\....\....\drag.min.js,1093,2017-04-17
........\.....\...\....\....\polyfill.js,1132,2017-04-17
........\.....\...\....\....\polyfill.min.js,540,2017-04-17
........\.....\...\....\....\TextureAtlas.js,8041,2017-04-17
........\.....\...\....\....\TextureAtlas.min.js,1847,2017-04-17
........\.....\...\....\....\Ticker.js,5656,2017-04-17
........\.....\...\....\....\Ticker.min.js,1939,2017-04-17
........\.....\...\....\view
........\.....\...\....\....\Bitmap.js,2210,2017-04-17
........\.....\...\....\....\Bitmap.min.js,678,2017-04-17
........\.....\...\....\....\BitmapText.js,5818,2017-04-17
........\.....\...\....\....\BitmapText.min.js,1745,2017-04-17
........\.....\...\....\....\Button.js,5489,2017-04-17
........\.....\...\....\....\Button.min.js,1386,2017-04-17
........\.....\...\....\....\CacheMixin.js,1797,2017-04-17
........\.....\...\....\....\CacheMixin.min.js,662,2017-04-17
........\.....\...\....\....\Container.js,11788,2017-04-17
........\.....\...\....\....\Container.min.js,3146,2017-04-17
........\.....\...\....\....\DOMElement.js,2988,2017-04-17
........\.....\...\....\....\DOMElement.min.js,952,2017-04-17
........\.....\...\....\....\Drawable.js,2432,2017-04-17
........\.....\...\....\....\Drawable.min.js,697,2017-04-17
........\.....\...\....\....\Graphics.js,17746,2017-04-17
........\.....\...\....\....\Graphics.min.js,4301,2017-04-17
........\.....\...\....\....\Sprite.js,8758,2017-04-17
........\.....\...\....\....\Sprite.min.js,2335,2017-04-17
........\.....\...\....\....\Stage.js,10455,2017-04-17
........\.....\...\....\....\Stage.min.js,2733,2017-04-17
........\.....\...\....\....\Text.js,8308,2017-04-17
........\.....\...\....\....\Text.min.js,2343,2017-04-17
........\.....\...\....\....\View.js,14729,2017-04-17
........\.....\...\....\....\View.min.js,3468,2017-04-17
........\.....\...\hilo-amd.js,238321,2017-04-17
........\.....\...\hilo-amd.min.js,68271,2017-04-17
........\.....\...\hilo-amd.zip,179890,2017-04-17
........\.....\cmd
........\.....\...\hilo
........\.....\...\....\core
........\.....\...\....\....\Class.js,4833,2017-04-17
........\.....\...\....\....\Class.min.js,1383,2017-04-17
........\.....\...\....\....\Hilo.js,13651,2017-04-17
........\.....\...\....\....\Hilo.min.js,4386,2017-04-17
........\.....\...\....\event
........\.....\...\....\.....\EventMixin.js,4812,2017-04-17

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发表评论

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    斗战神的开发脚本,具体参数请找一般ec开发工具。都有的。作为一个参考吧。能看懂的自然看得懂(Fighting Ares developing scripts)
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    积分:1
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    Source code quake arena
    2012-07-04 11:30:03下载
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  • game3dlod_080617
    该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。 该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。 编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
    2009-04-10 01:53:15下载
    积分:1
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    gsp国际服泄露引擎,gsp国际服泄露引擎(GSP international service leak engine)
    2020-10-06 17:37:39下载
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    说明:  国外的开源游戏引擎,能够承载上千人,属于社交类的游戏(Foreign open source game engine, capable of carrying thousands of people, belonging to social class of the game)
    2010-04-13 15:39:34下载
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    2008-03-10 09:35:10下载
    积分:1
  • Sour
    您还在玩全屏游戏而头疼吗,用此窗口化工具可以把全屏游戏转换为窗口游戏运行(You still playing full-screen games a headache this window tool can be converted to full-screen game window to run the game)
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    梦幻西游单机版 加全套源码18角色..本西游是GGE制作,单机版研究.个人爱好研究(Fantasy Westward Journey stand-alone version plus full source code 18 characters)
    2020-06-17 23:00:02下载
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    2016-05-26 17:43:44下载
    积分:1
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