登录
首页 » Visual C++ » renjixiaqi

renjixiaqi

于 2020-07-04 发布 文件大小:5117KB
0 254
下载积分: 1 下载次数: 5

代码说明:

  人机下棋:在3×3棋盘上,计算机为一方,用户为一方,交替画“X”和“O”,在行、列、对角线上谁先练成一条直线谁就获得胜利。用类的思想完成,具体功能要求如下: (1)状态显示:计算机可正确显示棋盘,给出提示信息和胜负判断。 (2)用户选择:用户可以选择是先下还是后下,并选择棋子是“X”还是“O”。 (3)每一步都用图形化方式顺序输出 (Man-machine chess: on the 3 X 3 board, the computer for one party, the user for a party, draw an X and O alternately, in the row, column and diagonal who practice who would win in a straight line. Finish, with the ideas of the class specific functional requirements are as follows: (1) status display: the computer can correctly display board, giving prompt information and the outcome of judgment. (2) the user choice: the user can next is first or after, and the pieces is a X or O .)

文件列表:

作业C_2
.......\C_2
.......\...\C_2
.......\...\...\chess.cpp,2408,2015-07-14
.......\...\...\chess.h,371,2015-07-14
.......\...\...\C_2.vcxproj,4020,2015-07-14
.......\...\...\C_2.vcxproj.filters,1149,2015-07-14
.......\...\...\C_2.vcxproj.user,143,2015-07-14
.......\...\...\Debug
.......\...\...\.....\chess.obj,58361,2015-07-31
.......\...\...\.....\CL.read.1.tlog,32768,2015-07-31
.......\...\...\.....\CL.write.1.tlog,2720,2015-07-31
.......\...\...\.....\C_2.exe.embed.manifest,406,2015-07-14
.......\...\...\.....\C_2.exe.embed.manifest.res,472,2015-07-31
.......\...\...\.....\C_2.exe.intermediate.manifest,381,2015-07-31
.......\...\...\.....\C_2.lastbuildstate,70,2015-07-31
.......\...\...\.....\C_2.log,2386,2015-07-31
.......\...\...\.....\C_2.vcxprojResolveAssemblyReference.cache,713,2015-07-14
.......\...\...\.....\C_2.write.1.tlog,0,2015-07-14
.......\...\...\.....\C_2_manifest.rc,196,2015-07-14
.......\...\...\.....\link-cvtres.read.1.tlog,2,2015-07-31
.......\...\...\.....\link-cvtres.write.1.tlog,2,2015-07-31
.......\...\...\.....\link.1912-cvtres.read.1.tlog,2,2015-07-31
.......\...\...\.....\link.1912-cvtres.write.1.tlog,2,2015-07-31
.......\...\...\.....\link.1912.read.1.tlog,2,2015-07-31
.......\...\...\.....\link.1912.write.1.tlog,2,2015-07-31
.......\...\...\.....\link.read.1.tlog,8782,2015-07-31
.......\...\...\.....\link.write.1.tlog,2260,2015-07-31
.......\...\...\.....\main.obj,44441,2015-07-31
.......\...\...\.....\mt.read.1.tlog,822,2015-07-31
.......\...\...\.....\mt.write.1.tlog,294,2015-07-31
.......\...\...\.....\rc.read.1.tlog,738,2015-07-31
.......\...\...\.....\rc.write.1.tlog,762,2015-07-31
.......\...\...\.....\vc100.idb,478208,2015-07-31
.......\...\...\.....\vc100.pdb,241664,2015-07-31
.......\...\...\main.cpp,922,2015-07-14
.......\...\C_2.sdf,5656576,2015-09-23
.......\...\C_2.sln,876,2015-07-14
.......\...\Debug
.......\...\.....\C_2.exe,43520,2015-07-31
.......\...\.....\C_2.ilk,381380,2015-07-31
.......\...\.....\C_2.pdb,650240,2015-07-31
.......\...\ipch
.......\...\....\c_2-311ac65b
.......\...\....\............\c_2-a332bb80.ipch,15269888,2015-09-23
.......\实验报告.doc,34304,2015-07-14

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • Amazon-chess-game
    亚马逊棋人机博弈代码,界面美观,满足深层搜索。(Amazon chess game code, beautiful interface, meet the deep search.)
    2020-11-16 09:49:40下载
    积分:1
  • Ptu
    一款拼图游戏的基础代码,适合课堂初步教学时所用(A jigsaw puzzle of the underlying code for classroom use when the initial teaching)
    2011-05-22 12:53:53下载
    积分:1
  • Game
    小游戏集合 五子棋+黑白棋+俄罗斯方块+井字游戏(game)
    2010-11-05 10:43:45下载
    积分:1
  • Surakarta
    苏拉卡尔塔棋的源码,可实现人机对战,和搜索树的层次选择(Surakarta chess source code, enabling crew war, and the level of the search tree selection)
    2020-10-23 09:07:22下载
    积分:1
  • black_white_chess
    black white chess black white chess black white chess black white chess
    2009-09-19 16:14:31下载
    积分:1
  • CardGames
    发牌程序,利用MFC编写,采用双缓冲技术实现发牌和显示(Licensing procedures, written using MFC)
    2013-04-02 19:18:01下载
    积分:1
  • five
    用C++ 实现了五子棋游戏,使用的部分人工智能算法 (Using C++ implementation of the Five in a Row game, using some artificial intelligence algorithms)
    2010-06-07 17:31:04下载
    积分:1
  • -the-poker-game
    本程序利用Card类数组模拟扑克牌,定义3个数组分别表示玩家手中的牌,电脑手中的牌和底牌,用srand((unsigned)time(NULL))产生随机数字,将底牌数组中随机的一项从底牌中移动到其他的数组中,模拟从洗好底牌中抓牌。表示出牌。 单人练习模式中,首先记下一个 1到13之间的随机数字,然后玩家抓牌,当手中的牌的点数恰与记下的随机数字相等,或用手中有的任意两张牌,通过加减乘除四则运算可以凑出该随机数字相等的点数,则停止抓牌并将这一张或两张出出去,随即记下一个新的随机数字,开始下一轮,直道手中的全部牌出完,游戏结束(This procedure using Card class array to simulate playing cards, the definition of the 3 arrays represent the game player cards, computer cards and cards, using srand ((unsigned) time (NULL)) to generate random numbers, random number in the array will be a move to the number of cards from other groups of cards, simulation from the wash hand in. Said. Single practice mode, first recorded random number between 1 to 13 next, and then the game player to draw cards, random number equal when the hand points exactly with the down, or in the hands of some arbitrary two cards, add, subtract, multiply and divide by four operations can make the random number equal points, then stop to draw a card and the card or two cards out, then write a new random number, start the next round, straight hands all the cards out, the end of the game)
    2013-08-19 15:13:48下载
    积分:1
  • CardGame
    简单的纸牌游戏,可作为游戏入门实例,是坂本千寻书本的源码。(A simple card game can be used as an instance of the game started, is the source code for Sakamoto Chihiro books.)
    2009-11-15 14:59:30下载
    积分:1
  • EJXQ
    人机象棋也可以人人对战,有一份管理象棋走法策略的类(Man-machine chess can play against everyone, the class of the chess moves of a management strategy)
    2012-06-07 17:24:08下载
    积分:1
  • 696518资源总数
  • 105958会员总数
  • 18今日下载