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Structure-Light-Reconstructor
结构光三维重建代码,提取结构光的点,并进行三维坐标转换(Structure light 3D reconstruction code, structured light extraction point, and three-dimensional coordinate conversion,DrawZeroPoint/Structure-Light-Reconstructor)
- 2021-04-04 10:59:04下载
- 积分:1
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Avateering-XNA
自然人机交互的示例源代码,虚拟一个3D人,受显示中人的控制(Natural machine interaction sample source code, a 3D virtual person, by the display control of the human)
- 2013-11-02 16:25:46下载
- 积分:1
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house
vrml实例,房子,带围墙,门窗。门窗可打开(Examples vrml,House with walls, doors and windows. Doors and windows can be opened)
- 2021-01-11 16:38:50下载
- 积分:1
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3d
说明: 基于Direct3d的图形学入门代码,9个星球的自转公转,矩阵变换的运用基础(The use of graphics-based foundation Direct3d entry code, nine planets revolve rotation matrix transformation)
- 2014-12-24 20:17:48下载
- 积分:1
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SurfaceConstructor-1.1
从多张图像的轮廓重建3D物体,代码运行鲁棒,几乎没有Bug.(Images from more than the outline of the reconstruction of 3D objects, robust code to run, almost no Bug.)
- 2020-07-01 23:40:02下载
- 积分:1
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obj
使用c++ 及 OpenGL 显示.obj 加载纹理(show the file .obj and render the texture)
- 2019-06-10 21:31:14下载
- 积分:1
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Combat
说明: programa escrito en visual basic 6.0
- 2019-03-20 05:09:11下载
- 积分:1
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waterwave002
说明: 该程序模拟了海浪的三维动态仿真,展示了随机海风作用下,波浪的运动。(The program simulates the three-dimensional dynamic simulation of ocean waves)
- 2020-12-16 11:49:19下载
- 积分:1
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Study-of-large-eddy-simulation
舰船尾流大涡模拟方法,利用三维大涡模拟方法建立舰船尾流场控制方程,结合实船的初始边界条件,对流场在3 个方向的速度及压强分布进行大尺度数值模拟分析(Considering the direct numerical lation( DNS) s defect of costing time and storage too much for the calculation of ship wake)
- 2015-06-07 20:03:05下载
- 积分:1
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osgEarth分页流程
osgEarth的地形分页流程,我大致的写一下,感兴趣的话,大家可以去代码中看看,以MPEngine为例(osg tile
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );)
- 2020-06-23 21:40:02下载
- 积分:1