登录
首页 » C# » JCar+Unity3D开发的简单赛车游戏

JCar+Unity3D开发的简单赛车游戏

于 2018-12-05 发布 文件大小:6726KB
0 143
下载积分: 1 下载次数: 2

代码说明:

  一款基于U3D开发的赛车游戏,基本功能实现(A racing game based on U3D development)

文件列表:

JCar, 0 , 2008-08-21
JCar\.DS_Store, 6148 , 2008-08-21
__MACOSX, 0 , 2008-08-21
__MACOSX\JCar, 0 , 2008-08-21
__MACOSX\JCar\._.DS_Store, 82 , 2008-08-21
JCar\Assets, 0 , 2008-08-21
JCar\Assets\.DS_Store, 6148 , 2008-08-14
__MACOSX\JCar\Assets, 0 , 2008-08-21
__MACOSX\JCar\Assets\._.DS_Store, 82 , 2008-08-14
JCar\Assets\Car, 0 , 2008-08-20
JCar\Assets\Car\.DS_Store, 6148 , 2008-08-17
__MACOSX\JCar\Assets\Car, 0 , 2008-08-21
__MACOSX\JCar\Assets\Car\._.DS_Store, 82 , 2008-08-17
JCar\Assets\Car\Car.jas, 28689 , 2008-08-20
__MACOSX\JCar\Assets\Car\._Car.jas, 82 , 2008-08-20
JCar\Assets\Car\Car.png, 107411 , 2008-08-12
__MACOSX\JCar\Assets\Car\._Car.png, 82 , 2008-08-12
JCar\Assets\Car\dials.png, 95981 , 2008-08-16
__MACOSX\JCar\Assets\Car\._dials.png, 82 , 2008-08-16
JCar\Assets\Car\DirectionDisplay.jas, 7299 , 2008-08-19
__MACOSX\JCar\Assets\Car\._DirectionDisplay.jas, 82 , 2008-08-19
JCar\Assets\Car\krat.png, 81529 , 2007-12-02
__MACOSX\JCar\Assets\Car\._krat.png, 72356 , 2007-12-02
JCar\Assets\Car\Materials, 0 , 2008-08-20
JCar\Assets\Car\Materials\Car Black Color.mat, 3654 , 2008-08-14
JCar\Assets\Car\Materials\car-b h 01.mat, 3646 , 2008-08-20
JCar\Assets\Car\Materials\Car.mat, 3727 , 2008-08-14
JCar\Assets\Car\Materials\dials.mat, 3809 , 2008-08-12
JCar\Assets\Car\Materials\GhostCar Black Color.mat, 3654 , 2008-08-14
JCar\Assets\Car\Materials\GhostCar.mat, 3735 , 2008-08-14
JCar\Assets\Car\Materials\speedometer.mat, 3646 , 2008-08-12
JCar\Assets\Car\RPM.jas, 48106 , 2008-08-19
__MACOSX\JCar\Assets\Car\._RPM.jas, 82 , 2008-08-19
JCar\Assets\Car\Scripts, 0 , 2008-08-21
JCar\Assets\Car\Scripts\JCar.cs, 14320 , 2008-08-21
__MACOSX\JCar\Assets\Car\Scripts, 0 , 2008-08-21
__MACOSX\JCar\Assets\Car\Scripts\._JCar.cs, 82 , 2008-08-21
JCar\Assets\Car\Scripts\JCarPoint.cs, 200 , 2008-08-14
__MACOSX\JCar\Assets\Car\Scripts\._JCarPoint.cs, 82 , 2008-08-14
JCar\Assets\Car\Scripts\JControlledCar.cs, 2030 , 2008-08-21
__MACOSX\JCar\Assets\Car\Scripts\._JControlledCar.cs, 82 , 2008-08-21
JCar\Assets\Car\Scripts\JDisplayDrive.cs, 565 , 2008-08-19
__MACOSX\JCar\Assets\Car\Scripts\._JDisplayDrive.cs, 82 , 2008-08-19
JCar\Assets\Car\Scripts\JDisplayGear.cs, 401 , 2008-08-15
__MACOSX\JCar\Assets\Car\Scripts\._JDisplayGear.cs, 82 , 2008-08-15
JCar\Assets\Car\Scripts\JDisplayGearMode.cs, 418 , 2008-08-15
__MACOSX\JCar\Assets\Car\Scripts\._JDisplayGearMode.cs, 82 , 2008-08-15
JCar\Assets\Car\Scripts\JDisplayRPM.cs, 423 , 2008-08-15
__MACOSX\JCar\Assets\Car\Scripts\._JDisplayRPM.cs, 82 , 2008-08-15
JCar\Assets\Car\Scripts\JDisplaySpeed.cs, 1680 , 2008-08-19
__MACOSX\JCar\Assets\Car\Scripts\._JDisplaySpeed.cs, 82 , 2008-08-19
JCar\Assets\Car\Scripts\JFlipBack.cs, 549 , 2008-08-14
__MACOSX\JCar\Assets\Car\Scripts\._JFlipBack.cs, 82 , 2008-08-14
JCar\Assets\Car\Scripts\JGhostCar.cs, 2293 , 2008-08-14
__MACOSX\JCar\Assets\Car\Scripts\._JGhostCar.cs, 82 , 2008-08-14
JCar\Assets\Car\Scripts\JRecordRoute.cs, 1105 , 2008-08-14
__MACOSX\JCar\Assets\Car\Scripts\._JRecordRoute.cs, 82 , 2008-08-14
JCar\Assets\Car\Scripts\JShowDirection.cs, 416 , 2008-08-19
__MACOSX\JCar\Assets\Car\Scripts\._JShowDirection.cs, 82 , 2008-08-19
JCar\Assets\Car\Scripts\JSpawnGhosts.cs, 515 , 2008-08-16
__MACOSX\JCar\Assets\Car\Scripts\._JSpawnGhosts.cs, 82 , 2008-08-16
JCar\Assets\Car\Scripts\JTeleport.cs, 304 , 2008-08-20
__MACOSX\JCar\Assets\Car\Scripts\._JTeleport.cs, 82 , 2008-08-20
JCar\Assets\Car\Scripts\SmoothFollow.js, 2364 , 2008-08-07
__MACOSX\JCar\Assets\Car\Scripts\._SmoothFollow.js, 233 , 2008-08-07
JCar\Assets\Car\Sounds, 0 , 2008-08-14
JCar\Assets\Car\Sounds\engine.wav, 127906 , 2008-07-18
__MACOSX\JCar\Assets\Car\Sounds, 0 , 2008-08-21
__MACOSX\JCar\Assets\Car\Sounds\._engine.wav, 82 , 2008-07-18
JCar\Assets\Car\SpeedoMeter.jas, 39567 , 2008-08-16
__MACOSX\JCar\Assets\Car\._SpeedoMeter.jas, 82 , 2008-08-16
JCar\Assets\Editor, 0 , 2008-08-20
JCar\Assets\Editor\CurveEditor.cs, 20571 , 2008-08-20
__MACOSX\JCar\Assets\Editor, 0 , 2008-08-21
__MACOSX\JCar\Assets\Editor\._CurveEditor.cs, 82 , 2008-08-20
JCar\Assets\Editor\ResponseCurveEditor.cs, 3685 , 2008-08-20
__MACOSX\JCar\Assets\Editor\._ResponseCurveEditor.cs, 82 , 2008-08-20
JCar\Assets\Environment, 0 , 2008-08-16
JCar\Assets\Environment\.DS_Store, 15364 , 2008-08-20
__MACOSX\JCar\Assets\Environment, 0 , 2008-08-21
__MACOSX\JCar\Assets\Environment\._.DS_Store, 82 , 2008-08-20
JCar\Assets\Environment\Birds, 0 , 2008-08-14
JCar\Assets\Environment\Birds\.DS_Store, 6148 , 2008-08-14
__MACOSX\JCar\Assets\Environment\Birds, 0 , 2008-08-21
__MACOSX\JCar\Assets\Environment\Birds\._.DS_Store, 82 , 2008-08-14
JCar\Assets\Environment\Birds\Materials, 0 , 2008-08-14
JCar\Assets\Environment\Birds\Materials\titmouse.mat, 3754 , 2008-08-14
JCar\Assets\Environment\Birds\Scripts, 0 , 2008-08-14
JCar\Assets\Environment\Birds\Scripts\JBird.cs, 574 , 2008-08-11
__MACOSX\JCar\Assets\Environment\Birds\Scripts, 0 , 2008-08-21
__MACOSX\JCar\Assets\Environment\Birds\Scripts\._JBird.cs, 82 , 2008-08-11
JCar\Assets\Environment\Birds\Titmouse.jas, 28869 , 2008-08-14
__MACOSX\JCar\Assets\Environment\Birds\._Titmouse.jas, 82 , 2008-08-14
JCar\Assets\Environment\Birds\titmouse.png, 1754901 , 2008-08-14
__MACOSX\JCar\Assets\Environment\Birds\._titmouse.png, 82 , 2008-08-14
JCar\Assets\Environment\Birds\Titmouse.prefab, 11280 , 2008-08-14
JCar\Assets\Environment\Birds\titmouse1.wav, 95562 , 2007-09-01
__MACOSX\JCar\Assets\Environment\Birds\._titmouse1.wav, 82 , 2007-09-01
JCar\Assets\Environment\Emitter, 0 , 2008-08-16
JCar\Assets\Environment\Emitter\CollisionEmitter.prefab, 11901 , 2008-08-16

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • PCA
    这是基于VC++编写的对遥感影像分析的程序,主要是对遥感影像进行PCA变换,使得对影响分析不仅可以依托于现成软件,我们自己也可以开发(This is written in VC++ based on remote sensing image analysis program, mainly for remote sensing images PCA transform, makes impact analysis can not only rely on ready-made software, we can also develop their own)
    2011-07-05 22:36:32下载
    积分:1
  • WPF_Project
    MVVM架构,实现登录+增删改查图书管理。适合新手学习(MVVM login + add, delete, modify and check book management)
    2020-06-16 07:00:01下载
    积分:1
  • C#制作的WPF立体动画简单实例
    C#制作的WPF立体动画简单实例,像是一个太阳能电池版样子的立体动画,改变角度,是一个相当基础的WPF动画制作实例,运行效果请参见截图所示。
    2023-09-04 01:05:03下载
    积分:1
  • caiyuan
    这是计算机图形学中的一个实验,使用VC++编写,功能是实现用菜单和鼠标交互式画圆。(This is the computer graphics an experiment, the use of VC preparation, function is using interactive menus and mouse Circle.)
    2006-06-13 11:13:15下载
    积分:1
  • 串口通许程序STM32ucos3
    这几天在调试stm32f407的discover板子潜入ucos III 开始遇到很到的困难,一看函数到挺多的,感觉很简单,但是对于刚接触的童靴们估计有点困难,理解不好 分为以下几步: 1、初始化你要使用的i/o外设,这是应用st提供的官方库函数进行初始化: 2、利用ucos中bsp_int.C文件中定义的文件进行初始化处理,这样进行初始化;(后面会附上代码) 3、找准代码的运行顺序和意义; 4、测试好你的串口是可用的;
    2022-08-10 04:00:31下载
    积分:1
  • WashTransformation
    计算给定序列的沃什(Walsh)变换序列。(Calculation of a given sequence of Vas (Walsh) transform sequence.)
    2008-05-19 15:38:24下载
    积分:1
  • yuv420sp_to_yuv420p
    yuv420 to_yuv420p 程序(yuv420 to_yuv420p )
    2016-12-21 16:58:27下载
    积分:1
  • 20076350750861
    Excel的“录制宏”功能,是VBA编辑应用的良好载体。结合在DOS里学过的一点点BASIC语言基础,就能编写VBA程序,解决我们工作中的一些具体问题。(Excel s Record Macro function, VBA is a good vector editing applications. In conjunction with DOS Lane learned a little bit of BASIC language base, can be prepared by VBA procedures to address in our work a number of specific issues.)
    2008-01-06 03:16:45下载
    积分:1
  • K1_STK_v1.1
    keystone架构TMS320C6678芯片的基本外设驱动。包括串口、SPI、GPIO等。也可用于其他6000系列的DSP芯片(the basic software of TMS320C6678,including the UART,SPI and GPIO. This software can be applied to other C6000 Digital signal Processing chip.)
    2015-05-18 09:19:34下载
    积分:1
  • open cv关于视频
    一个关于鼠标与进度条结合的案例,从读入图像,显示图像,并且利用鼠标来控制图像的显示与关闭注释的很清楚,程序代码也很详细,欢迎来下载与分享资源。有共同爱好的同学可以分享下体会,以后会上传更多的资源案例供大家分享与学习
    2022-07-21 23:53:53下载
    积分:1
  • 696518资源总数
  • 105949会员总数
  • 22今日下载