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imageCorrectForm
建立几何畸变模型,实现畸变矫正。通过获取模板图像的坐标值,求取变换模型参数,求出变换多项式的系数。(IMAGECORRECT M-file for imageCorrect.fig
IMAGECORRECT, by itself, creates a new IMAGECORRECT or raises the existing
singleton*.)
- 2021-04-09 13:58:59下载
- 积分:1
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PLY_IO_Read_Write
PLY文件的读取和写入程序:PLY文件是一个三维图形的数据存储格式,包括了三维曲面上所有采样点的坐标,以及所有采样点间的网络拓扑(A program which can read and write a PLY file)
- 2009-02-06 19:59:34下载
- 积分:1
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LingXingUnwrap2
说明: 主动光学三维传感技术中的相位展开算法——二维菱形算法(Active optical sensing technology in three-dimensional phase unwrapping algorithm- Algorithm for two-dimensional diamond)
- 2010-03-28 20:27:35下载
- 积分:1
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VolPackWin
a visulization program using shear-warp alogrithm(a visulization program using shear-a warp logrithm)
- 2007-04-16 14:48:23下载
- 积分:1
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PCA_SVM
说明: 此方法采用经典的PCA对人脸图像进行特征提取,用libsvm库函数的SVM分类器对图像分类。(This method uses the classical PCA on the face image feature extraction, with the libsvm library function of SVM classifier for image classification.)
- 2010-04-06 15:10:13下载
- 积分:1
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ex4
计算机图形学中,用射线法和弧长法两种方法判断点是否包含在多边形内部(matlab实现)
(Computer graphics, the ray method with arc-length method and two methods to determine whether the points included in the polygon internal (matlab realize))
- 2008-04-21 10:32:32下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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SkinningSample_4_0
XNA读取fbx模型的示例,能够播放骨骼蒙皮动画(Example XNA read fbx model, capable of playing skinned animation)
- 2014-10-07 00:36:48下载
- 积分:1
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点云法向量
说明: 基于matlab对三维点云的法向量进行求取,并进行朝向统一。(Based on MATLAB, the normal vector of three-dimensional point cloud is calculated, and the direction is unified.)
- 2020-10-08 14:17:36下载
- 积分:1
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DrawPicture
计算机图形学的例子,包含有图形平移,旋转,3d显示和消隐等(Examples of computer graphics, including graphic translation, rotation, 3d display and blanking)
- 2012-11-20 22:44:35下载
- 积分:1