登录
首页 » Unix_Linux » game3dlod_080617

game3dlod_080617

于 2009-04-10 发布 文件大小:1133KB
0 283
下载积分: 1 下载次数: 29

代码说明:

  该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。 该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。 编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)

文件列表:

base
....\component_hackery.cpp
....\configvars.cpp
....\configvars.h
....\container.cpp
....\container.h
....\cschema.h
....\demo.cpp
....\demo.h
....\dlmalloc.c
....\dlmalloc.h
....\ear_clip_triangulate.h
....\ear_clip_triangulate_float.cpp
....\ear_clip_triangulate_impl.h
....\ear_clip_triangulate_sint16.cpp
....\file_util.cpp
....\file_util.h
....\grid_index.h
....\image.cpp
....\image.h
....\image_filters.cpp
....\jpeg.cpp
....\jpeg.h
....\logger.cpp
....\logger.h
....\Makefile
....\Makefile.in
....\membuf.cpp
....\membuf.h
....\ogl.cpp
....\ogl.h
....\png_helper.cpp
....\png_helper.h
....\postscript.cpp
....\postscript.h
....\smart_ptr.h
....\Stackwalker.cpp
....\Stackwalker.h
....\test_ogl.cpp
....\triangulate.h
....\triangulate_float.cpp
....\triangulate_impl.h
....\triangulate_sint32.cpp
....\tu_config.h
....\tu_file.cpp
....\tu_file.h
....\tu_file_SDL.cpp
....\tu_gc.h
....\tu_gc_singlethreaded_marksweep.cpp
....\tu_gc_singlethreaded_marksweep.h
....\tu_gc_singlethreaded_refcount.h
....\tu_gc_test.cpp
....\tu_gc_test_impl.h
....\tu_loadlib.cpp
....\tu_loadlib.h
....\tu_math.h
....\tu_memdebug.h
....\tu_opengl_includes.h
....\tu_queue.h
....\tu_random.cpp
....\tu_random.h
....\tu_swap.h
....\tu_timer.cpp
....\tu_timer.h
....\tu_types.cpp
....\tu_types.h
....\utf8.cpp
....\utf8.h
....\utility.cpp
....\utility.h
....\vert_types.h
....\zlib_adapter.cpp
....\zlib_adapter.h
bin
...\gameswf.exe
...\libgameswf.dll
...\libgameswf.lib
...\mydb.dll
...\mydb.lib
...\sysinfo.dll
...\sysinfo.lib
compatibility_include.h
config
gameswf
.......\extensions
.......\..........\lib3ds
.......\..........\......\gameswf_3ds_def.cpp
.......\..........\......\gameswf_3ds_def.h
.......\..........\......\gameswf_3ds_inst.cpp
.......\..........\......\gameswf_3ds_inst.h

.......\..........\......\teapot.3DS
.......\..........\......\test.fla
.......\..........\......\test.swf

.......\gameswf.h
.......\gameswf_abc.cpp
.......\gameswf_abc.h
.......\gameswf_action.cpp
.......\gameswf_action.h

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • OgreVideoPlayer
    使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!(Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!)
    2013-01-16 09:46:02下载
    积分:1
  • Irrlicht_bc
    irrlicht BorlandC++重制版本 irrlicht是一个轻量级3D游戏引擎,原本不支持Borland C++,本人重新修改,让其支持。并可以在C++ Builder中使用(irrlicht BorlandC++ reproduce irrlicht is a lightweight version of 3D game engine, the original did not support the Borland C++, I re-modified to support. And can be completed in C++ Builder use)
    2008-03-10 09:35:10下载
    积分:1
  • HC-JW
    奇迹合成捡物公告Miracle 1.02Q Dll extended source(Miracle 1.02Q Dll extended source)
    2016-06-17 17:35:27下载
    积分:1
  • LogInServer
    knightonline v2083 登录服务器(knightonline loginserver)
    2018-02-21 23:39:26下载
    积分:1
  • ATL_DirectX_GameEngine
    ATL写的基于DirectX的游戏引擎, ATL写的基于DirectX的游戏引擎(ATL was based on the DirectX game engine ATL was based on the DirectX game engine, ATL was based on the game engine DirectX)
    2007-05-03 17:04:47下载
    积分:1
  • cqsjaa
    淡漠夕阳传奇服务器C++源码,可以完整编译 (Indifferent legendary sunset server C++ source code)
    2020-10-01 13:27:42下载
    积分:1
  • bitstronger
    1 Introduction "BitStronger" is a Chinese chess computer game engine based on the Chinese Chess General Engine Protocol (UCCI). The project is developed in C++ and is licensed under the GPL. The current version runs on 32-bit Windows platforms. The engine communicates with the Chinese chess interface software supporting UCCI through standard input and standard output, enabling cross-platform and networked man-machine and machine-to-machine battles. For detailed instructions and program development documents, see the files in the docs directory that are distributed with the program.
    2018-09-25 22:23:38下载
    积分:1
  • EM-MapEdit
    EM 游戏地图编辑器例程.rarEM 游戏地图编辑器例程.rar(EM game map editor routine. RarEM game map editor routine. Rar)
    2011-08-06 07:14:41下载
    积分:1
  • TC-Game
    TC编的小游戏,当年初学C时的满绩作品,不算很有意思(simple game built with TC)
    2012-08-01 12:21:09下载
    积分:1
  • sudoku
    Game Sudoku (sources)
    2012-06-13 16:20:42下载
    积分:1
  • 696516资源总数
  • 106648会员总数
  • 8今日下载