-
熊族OL完整端
我是一个delphi程序员,也是老千年玩家,熊族OL基于神武新章修改,自2012年8月左右开始修改源码,至今已经修改了超过90个版本,目前特色如下:(I am a Delphi programmer, also a millennium player, bear family OL based on the new chapter modification, since August 2012 began to modify the source code, so far has changed more than 90 versions, the current features are as follows:)
- 2018-07-03 17:37:18下载
- 积分:1
-
flychess
可以单机又可以实现联机对战的飞行棋游戏,用vc6.0编译的(Can be stand-alone and can achieve online multiplayer flight chess game, with vc6.0 compiled)
- 2015-01-05 11:05:19下载
- 积分:1
-
Fivechess
实现简单的五指棋的功能 ,还有背景的音乐MPE3播放器(Implement a simple function of five fingers move, there is background music MPE3 player)
- 2013-03-05 16:33:05下载
- 积分:1
-
game
vb.net实现的打砖块小游戏的基本操作和功能(basic operations and functions of vb.net achieve Arkanoid game)
- 2013-03-06 11:33:40下载
- 积分:1
-
KeyDrum-(3)
Subject : KeyDrum
Development Suft : VC 2008
Language : MFC(GDI++), C/C++
- 2012-08-05 13:57:43下载
- 积分:1
-
simple_boss
一个简单的RPG游戏,为学习参考
Demonstrates access control under inheritance(Demonstrates access control under inheritance)
- 2013-05-08 23:57:28下载
- 积分:1
-
wang9273winmine
说明: 模仿windows的扫雷程序(一模一样),源代码很有参考价值!(windows imitate the demining process (the same), the source of great reference value!)
- 2006-03-13 15:23:43下载
- 积分:1
-
e
基于c++编程的俄罗斯方块源程序代码 请多多支持 (Please support Tetris based c++ programming source code)
- 2013-05-13 20:44:12下载
- 积分:1
-
源代码
说明: 包含常见的各种小游戏的C代码,文件属于.txt形式保存,适合新手学习(C code containing a variety of common small games, the file belongs to. TXT form to save, suitable for beginners to learn)
- 2019-11-27 21:03:20下载
- 积分:1
-
game3dlod_080617
该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。
该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。
编译可以在WIN32下,有Visual Studio 2005/2003工程。(The source code for Thatcher Ulrich' s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32 can compile under Visual Studio 2005/2003 project.)
- 2009-04-10 01:53:15下载
- 积分:1