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51Serial
51单片机AT89C52串行通信.上位机通过串口向单片机发数据,单片机接收后发回给上位机。(51 AT89C52 single-chip serial communication. PC send data through the serial port to the microcontroller, the microcontroller has sent back to the host computer.)
- 2013-09-19 12:11:25下载
- 积分:1
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C#项目练习
说明: 一共7个初级项目,C#窗体应用,本人小白自写,啦啦啦啦啦啦啦啦绿绿(A total of 7 primary projects, C# form application, self-written in small white, la la la la la la la la la green)
- 2020-06-18 15:20:02下载
- 积分:1
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bloxpy
离散数学中关系的闭包运算,包括自反闭包,对称闭包,传递闭包()
- 2017-12-08 08:35:02下载
- 积分:1
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CD
说明: 基于VC环境下的光驱驱动程序,可实现对光驱的弹出和关闭操作。(VC environment based on CD-ROM driver can be realized on the drive pop-up and shut down operations.)
- 2009-01-05 19:42:46下载
- 积分:1
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NHET_as_GIO
TMS570 NHET模块用作gio示例程序 基于ccs v4环境(TMS570 NHET modules for gio sample application environment based on ccs v4)
- 2011-11-01 01:35:36下载
- 积分:1
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WpfD3D
要在WPF中完美的支持YUV数据的显示,通常的解决方式是使用先把YUV数据转换成WPF可以支持的RGB数据,然后利用类似于WriteableBitmap的控件,把他展现在WPF上。这么做的主要问题是在做RGB转换的时候,需要消耗大量的CPU, 效率比较低。一种优化方式是使用FFMPEG里的SwScale或者Intel的IPP库,这些库经过了一定的优化,可以有限度的使用硬件加速。这里2为一个使用WritableBitmap的例子。(To perfect support in WPF YUV data show, the usual solution is to use the first WPF YUV data into RGB data can be supported, and then use controls similar to WriteableBitmap, and put his show on the WPF. The main problem is that in doing so make RGB conversion, consumes a lot of CPU, the efficiency is relatively low. An optimization approach is to use FFMPEG Lane SwScale or Intel' s IPP libraries that after a certain amount of optimization, can limited use hardware acceleration. 2 Here is an example of a use WritableBitmap.)
- 2021-01-26 11:18:36下载
- 积分:1
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^-Chess_Pr159510612003
simple program that offers a game of chess
- 2017-10-04 10:41:42下载
- 积分:1
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Image-evaluation-
Image evaluation (mean, clarity, information entropy, standard deviation)
- 2013-11-19 14:51:19下载
- 积分:1
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例程6-按键控制
按键控制led灯的亮灭设置高低点公平大大额伟大(Key control of LED light)
- 2018-07-21 15:58:55下载
- 积分:1
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DSP28335永磁同步电机矢量控制.c
SVPWM
- 2021-05-06下载
- 积分:1