(ROAMSimplisticImplementationByBryanTurnerbrturn@bellsouth.netJanuary,2000ProjectfileforMSVisualC++6.0.RequiresGLUTDLL(www.opengl.org)AdjustprogramconstantsinLandscape.handUtility.cpp.MAPS:DefaultmapisreadfromHeghtXXX.rawwhereXXXistheMAP_SIZE(asdefinedinLandscape.h).Ifthismapisnotfound,theprogramattemptstoopen"Map.ved",aTreadMarksmapfile.TreadMarksmapswillonlyworkforMAP_SIZE==1024.Also,theMULT_SCALEtoviewTreadMarksmapscorrectlyis"0.25f".(www.TreadMarks.com)CONTROLS:MOUSE-HoldLeftMouseButtontoRotateViewAngleQ-ChangeRenderingMode(Wireframe,Lit,Fill,Texture)O-ChangeViewMode(Observe,Follow,Drive,Fly)W/S-Moveforward/backA/D-Rotateleft/right(inObserveModeonly)F-StopAnimationR-ToggleFrustumDrawing0/9-More/LessTrianglesperframe1/2-AdjustFOV) - IMDN开发者社群-imdn.cn">
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ROAM-LOD

于 2008-09-26 发布 文件大小:372KB
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  ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) CONTROLS: MOUSE - Hold Left Mouse Button to Rotate View Angle Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture) O - Change View Mode (Observe, Follow, Drive, Fly) W/S - Move forward/back A/D - Rotate left/right (in Observe Mode only) F - Stop Animation R - Toggle Frustum Drawing 0/9 - More/Less Triangles per frame 1/2 - Adjust FOV(ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) CONTROLS: MOUSE- Hold Left Mouse Button to Rotate View Angle Q- Change Rendering Mode (Wireframe, Lit, Fill, Texture) O- Change View Mode (Observe, Follow, Drive, Fly) W/S- Move forward/back A/D- Rotate left/right (in Observe Mode only) F- Stop Animation R- Toggle Frustum Drawing 0/9- More/Less Triangles per frame 1/2- Adjust FOV)

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