登录
首页 » Visual C++ » hpcv-water-29-oct-2010

hpcv-water-29-oct-2010

于 2020-09-13 发布 文件大小:14377KB
0 202
下载积分: 1 下载次数: 78

代码说明:

  OSG实例,shader编程,实现简单的小溪河流定向移动(OSG , shader programming, achieve a simple directional movement of rivers )

文件列表:

hpcv-water-29-oct-2010
......................\geometry
......................\........\hpcv-water-tile-test.osg,9307,2010-10-20
......................\hpcvwater.osg,723,2010-10-13
......................\images
......................\......\hpcvrock.tga,12604567,2010-10-21
......................\......\hpcvwater.tga,2230601,2010-10-21
......................\......\n_x cyaan.tga,65580,2010-09-14
......................\......\n_x.tga,196652,2010-10-18
......................\......\n_x_bruin.tga,196652,2010-10-20
......................\......\n_x_grijs.tga,196652,2010-10-20
......................\......\n_y cyaan.tga,65580,2010-09-14
......................\......\n_y.tga,196652,2010-10-18
......................\......\n_y_bruin.tga,196652,2010-10-20
......................\......\n_y_grijs.tga,196652,2010-10-20
......................\......\n_z cyaan.tga,65580,2010-09-14
......................\......\n_z.tga,196652,2010-10-18
......................\......\n_z_bruin.tga,196652,2010-10-20
......................\......\n_z_grijs.tga,196652,2010-10-20
......................\......\p_x cyaan.tga,65580,2010-09-14
......................\......\p_x.tga,196652,2010-10-18
......................\......\p_x_bruin.tga,196652,2010-10-20
......................\......\p_x_grijs.tga,196652,2010-10-20
......................\......\p_y cyaan.tga,65580,2010-09-14
......................\......\p_y.tga,196652,2010-10-18
......................\......\p_y_bruin.tga,196652,2010-10-20
......................\......\p_y_grijs.tga,196652,2010-10-20
......................\......\p_z cyaan.tga,65580,2010-09-14
......................\......\p_z.tga,196652,2010-10-27
......................\......\p_z_bruin.tga,196652,2010-10-27
......................\......\p_z_grijs.tga,196652,2010-10-27
......................\......\w1-2-grey.tga,1048620,2010-10-12
......................\README.txt,3495,2010-10-29
......................\shaders
......................\.......\hpcv-water-tile.frag,10190,2010-10-29
......................\.......\hpcv-water-tile.vert,675,2010-10-27

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • read3D_RMA
    是3d_rma数据库读写的程序,原来随数据库附带的读数据的程序读出的点有误,在此基础上做了一些修改,可以正确的读出。(3d_rma database is read-write procedure, the original database with the data attached to the procedure time to read out the points to be wrong, on this basis to do some modifications, you can read out the correct.)
    2008-04-01 15:40:18下载
    积分:1
  • osg_osgearth
    osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
    2020-11-19 09:59:38下载
    积分:1
  • lab
    DDA、Bresenham画直线及画圆、多边形; 边缘填充算法和种子填充算法。(DDA, Bresenham drawing a straight line and circular, polygonal edge of the filling algorithm and seed fill algorithm.)
    2020-06-30 08:20:02下载
    积分:1
  • maze
    说明:  随机生成三维迷宫,算法值得一看,可能对你有帮助(Randomly generated three-dimensional maze, algorithm worth a visit may help you)
    2008-09-09 14:57:00下载
    积分:1
  • 3D
    说明:  三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
    2013-11-25 18:17:06下载
    积分:1
  • Scene
    Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!(Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!)
    2021-01-25 22:18:38下载
    积分:1
  • snow
    D3D开发的粒子系统应用,雪的效果逼真,算法经典。(D3D development of particle system applications, the effect of real snow, the classic algorithm.)
    2010-06-22 21:51:23下载
    积分:1
  • Simulation-of-polarized-light
    模拟偏振光在散射介质中的传播,利用3D给出很好的视觉效果(Simulation of polarized light propagation in scattering medium)
    2021-04-20 19:58:50下载
    积分:1
  • zeus2d_v2.0.tar
    二维磁流体计算程序,可根据问题干煸,已有改变成三维的版本(Two-dimensional MHD calculation program, according to the problem dry stir, has changed into a three-dimensional version of the)
    2020-11-21 10:49:36下载
    积分:1
  • AET_Fill
    计算机图形学 图形填充算法 有序边表算法 通用性强 新边表建立有新意(Computer graphics graphics to fill algorithm ordered edge list algorithm versatility of the new side table to establish innovative)
    2012-03-20 22:33:36下载
    积分:1
  • 696524资源总数
  • 103930会员总数
  • 47今日下载