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3Dgdi
在VB6.0和DX9中实现3D图象编程。(in VB6.0 and DX9 3D images to achieve programming.)
- 2006-10-11 21:52:40下载
- 积分:1
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osg_osgearth
osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
- 2020-11-19 09:59:38下载
- 积分:1
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MutilReDraw
说明: 访问最底层LOD模型路径,打开后获取顶点数据和PirmitiveSet,重绘模型的三角面片(Visit the bottom LOD model path, open it, get vertex Array and PirmitiveSet, and redraw the triangle of the model.)
- 2019-01-10 14:46:42下载
- 积分:1
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D3D9Init
说明: D3D 的入门程序,包括初始化D3D编程环境和初始化窗口(D3D init program)
- 2010-04-20 14:33:32下载
- 积分:1
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osgOcean
osg 海面上添加小船,有月亮,有风,有倒影(OSG adds boats to the sea, with the moon, the wind and the reflection)
- 2020-09-13 17:27:59下载
- 积分:1
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vbcadmath
说明: 用VB开发的简单二维绘图程序,特别推荐其中的关于图形几何算法,包括点、直线、圆、圆弧之间的距离、交点、切点。(VB development of simple two-dimensional mapping procedures, in particular the recommendation of the graphic geometric algorithms, including point, line, circle, arc gap between Nodal, the cut-off point.)
- 2006-04-09 13:30:42下载
- 积分:1
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test-of-projects
自己做的一些matlab 的三维重建的实验 里面有许多 CT图像图 感兴趣的试试 有一些代码可用 有一些还在调试中(3D visualization CT medical reconstruction)
- 2011-11-10 10:33:41下载
- 积分:1
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MuJing1.0
VTK+MFC读取医学dicom图像及GPU三维重建(VTK MFC GPU)
- 2021-02-19 16:19:44下载
- 积分:1
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texture
3D_grid和D3D_2D例子中,使用到的贴图文件包。(3D_grid and D3D_2D example, use the map to the package.)
- 2011-08-07 14:53:54下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1