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Structure-Light-Reconstructor
结构光三维重建代码,提取结构光的点,并进行三维坐标转换(Structure light 3D reconstruction code, structured light extraction point, and three-dimensional coordinate conversion,DrawZeroPoint/Structure-Light-Reconstructor)
- 2021-04-04 10:59:04下载
- 积分:1
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crank_rocker_force
可以形象的看出图形的三维随距离的变化以及多方面的作用距离等一系列可视化应用(A series of visual applications can be visualized to see the three-dimensional changes of the graph with the distance and the distance of various aspects.)
- 2018-03-29 18:20:47下载
- 积分:1
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Flight3d
一个用VC6++写的飞机模型,实现用键盘控制其方向,前进,是初学OPENGL的一个很好的例子(An to write with VC6++ aircraft model, use the keyboard to control the direction, forward, is the beginner the OPENGL of a good example)
- 2013-03-19 14:34:59下载
- 积分:1
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texture
3D_grid和D3D_2D例子中,使用到的贴图文件包。(3D_grid and D3D_2D example, use the map to the package.)
- 2011-08-07 14:53:54下载
- 积分:1
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fenlei
机载激光雷达点云的阶层式分类(Airborne Lidar Point Cloud hierarchical classification)
- 2021-01-24 20:58:38下载
- 积分:1
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VTK读取30张Dicom图片三维重建
利用VTK三维重建软件与VS2010结合,读取格式为Dicom的系列图像,并能显示三维重建结果,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read the format of Dicom series of images, and can display three-dimensional reconstruction results, the language is C++ language)
- 2021-01-06 17:28:53下载
- 积分:1
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07_BumpTexture
本例描述了在D3D中球形纹理的映射。高级纹理的映射(This example describes the D3D in spherical texture mapping. Advanced texture mapping)
- 2009-01-19 15:04:17下载
- 积分:1
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MarchingCubes
球体的Marching Cubes实现,运用OPENGL绘制图像(Marching Cubes sphere of the realization of the use of OPENGL rendering image)
- 2009-04-23 15:25:53下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
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osgOcean
osg 海面上添加小船,有月亮,有风,有倒影(OSG adds boats to the sea, with the moon, the wind and the reflection)
- 2020-09-13 17:27:59下载
- 积分:1