登录
首页 » Visual C++ » Shadow-Mapping-of-Textured-Scene

Shadow-Mapping-of-Textured-Scene

于 2020-10-17 发布 文件大小:12684KB
0 258
下载积分: 1 下载次数: 12

代码说明:

  计算机图形学中的shadow mapping程序,与网上其他代码不同,作者实现了对带有纹理的场景的阴影绘制.(Shadow Mapping Code in Computer Graphics.And it s for textured scene.)

文件列表:

Shadow Mapping of Textured Scene

................................\earth.bmp
................................\Extensions
................................\..........\ARB_multitexture_extension.cpp,6982,2006-08-29
................................\..........\ARB_multitexture_extension.h,2800,2006-08-29
................................\..........\EXT_texture_env_combine_extension.cpp,1157,2006-08-29
................................\..........\EXT_texture_env_combine_extension.h,731,2006-08-29
................................\FPS_COUNTER.cpp,973,2006-08-29
................................\FPS_COUNTER.h,825,2006-08-29
................................\GLee
................................\....\extensionList.txt,8371,2006-08-29
................................\....\GLee.c,668766,2006-08-29
................................\....\GLee.h,559562,2006-08-29
................................\....\readme.txt,10846,2006-08-29
................................\ipch
................................\....\shadow mapping-2e7ec703
................................\....\.......................\debug
................................\....\.......................\.....\shadow mapping-a55b22fb.ipch,22216704,2011-11-04
................................\License.txt,2877,2006-08-29
................................\main.cpp,9066,2011-08-17
................................\main.h,835,2006-08-29
................................\Maths
................................\.....\COLOR.cpp,1284,2006-08-29
................................\.....\COLOR.h,4071,2006-08-29
................................\.....\Maths.h,876,2006-08-29
................................\.....\MATRIX4X4.cpp,25021,2006-08-29
................................\.....\MATRIX4X4.h,4884,2006-08-29
................................\.....\PLANE.cpp,2446,2006-08-29
................................\.....\PLANE.h,2166,2006-08-29
................................\.....\VECTOR2D.cpp,1106,2006-08-29
................................\.....\VECTOR2D.h,3111,2006-08-29
................................\.....\VECTOR3D.cpp,3746,2006-08-29
................................\.....\VECTOR3D.h,4499,2006-08-29
................................\.....\VECTOR4D.cpp,2097,2006-08-29
................................\.....\VECTOR4D.h,4136,2006-08-29
................................\Readme.txt,486,2006-08-29
................................\Release
................................\.......\CL.read.1.tlog,51148,2011-08-14
................................\.......\CL.write.1.tlog,7236,2011-08-14
................................\.......\COLOR.obj,16021,2011-08-14
................................\.......\FPS_COUNTER.obj,8712,2011-08-14
................................\.......\GLee.obj,1487770,2011-08-14
................................\.......\link.read.1.tlog,6366,2011-08-14
................................\.......\link.write.1.tlog,2308,2011-08-14
................................\.......\main.obj,56141,2011-08-14
................................\.......\MATRIX4X4.obj,57604,2011-08-14
................................\.......\mt.read.1.tlog,970,2011-08-14
................................\.......\mt.write.1.tlog,424,2011-08-14
................................\.......\PLANE.obj,29041,2011-08-14
................................\.......\scene.obj,35542,2011-08-14
................................\.......\Shadow Mapping.exe,294912,2011-08-14
................................\.......\Shadow Mapping.exe.intermediate.manifest,381,2011-08-14
................................\.......\Shadow Mapping.lastbuildstate,95,2011-08-14
................................\.......\Shadow Mapping.log,3047,2011-08-14
................................\.......\TIMER.obj,10162,2011-08-14
................................\.......\vc100.pdb,102400,2011-08-14
................................\.......\VECTOR2D.obj,19549,2011-08-14
................................\.......\VECTOR3D.obj,29153,2011-08-14
................................\.......\VECTOR4D.obj,23138,2011-08-14
................................\scene.cpp,6538,2011-08-16
................................\scene.h,612,2011-08-16

................................\Shadow Mapping.exe,278528,2006-08-29
................................\Shadow Mapping.sdf,28987392,2011-11-04
................................\Shadow Mapping.sln,894,2011-07-13
................................\Shadow Mapping.sln.old,897,2006-08-29
................................\Shadow Mapping.vcproj,9943,2006-08-29
................................\Shadow Mapping.vcxproj,10548,2011-07-13
................................\Shadow Mapping.vcxproj.filters,3427,2011-07-13
................................\Shadow Mapping.vcxproj.user,143,2011-07-13
................................\TIMER.cpp,1116,2006-08-29
................................\TIMER.h,752,2006-08-29
................................\UpgradeLog.XML,3529,2011-07-13
................................\_UpgradeReport_Files
................................\....................\UpgradeReport.css,3348,2011-07-13
................................\....................\UpgradeReport.xslt,12579,2009-08-31
................................\....................\UpgradeReport_Minus.gif
................................\....................\UpgradeReport_Plus.gif

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • waterfall_demo
    一个演示3D波浪的图形类(A demonstration of 3D graphics-type wave)
    2003-08-07 00:00:00下载
    积分:1
  • nurbs
    关于nurbs曲线插补一个自由软件,希望有兴趣各位一起探讨(About the nurbs curve interpolation is a free software interest you to explore together)
    2012-08-31 11:30:26下载
    积分:1
  • osg_osgearth
    osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
    2020-11-19 09:59:38下载
    积分:1
  • Roamsteps20020818
    说明:  利用实时最优化自适应网格算法绘制大规模地形,算法经典,绝对可用,注释清楚。(optimize the use of real-time adaptive grid massive terrain mapping algorithm, the algorithm classics, and absolutely available Notes clear.)
    2005-12-02 10:46:46下载
    积分:1
  • terrain
    演示地形绘制与漫游,取自OGRE例子,地形管理器会自动应用八叉树分割来管理地形。(Demo terrain rendering and roaming, from OGRE example, terrain Manager automatically applied octree division to manage the terrain.)
    2013-05-27 23:51:46下载
    积分:1
  • ParseS57
    电子海图程序源代码,可以对S57格式文件进行解析,希望高手能将显示做出来(Electronic Chart source code, you can format documents on S57 resolve, I hope you can show up to do)
    2021-01-31 10:48:37下载
    积分:1
  • rockf
    Prewitte边缘算子法(Prewitte Edge Operators)
    2005-01-20 14:58:44下载
    积分:1
  • Duncan
    flac3d中邓肯张自定义本构模型的源代码。(duncan self-defined model)
    2020-10-08 08:57:38下载
    积分:1
  • MySolarsys
    说明:  地球 水星 月球 及其它行星 相互运动的3D图(Earth s moon and other planets Mercury mutual movement 3D map)
    2008-11-22 22:13:19下载
    积分:1
  • Roses
    去年情人节写的一个程序。设计场景:在漫天玫瑰飘洒之下,对尔之祝福姗姗而来。(a program to make your girl happy!I hope this is useful to you.)
    2012-09-01 03:09:48下载
    积分:1
  • 696516资源总数
  • 106409会员总数
  • 8今日下载