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Facce
face重建程序.cpp,大家随便看看,没有makefile(face reconstruction procedure. cpp, you look around, there is no makefile)
- 2008-12-25 14:00:18下载
- 积分:1
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PCShow
说明: 三维点云的伪彩色显示示例。自带5片点云用于测试。可平移、旋转、缩放视图;可单色、伪彩色显示点云。(An example of pseudo-color display of three-dimensional point clouds. It has five point clouds for testing. It can translate, rotate and zoom views; it can display point clouds in monochrome and pseudo-color.)
- 2020-11-10 16:59:46下载
- 积分:1
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MySolarsys
说明: 地球 水星 月球 及其它行星 相互运动的3D图(Earth s moon and other planets Mercury mutual movement 3D map)
- 2008-11-22 22:13:19下载
- 积分:1
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3D-Model-Display
在XNA4.0中,3D游戏的制作,需要很多三维模型的导入,本代码显示fbx,x等三维模型的导入,并做了相应的动画。(XNA4.0 in the production of 3D games, you need a lot of three-dimensional model of the import of this code shows the 3D model import fbx, x, and the corresponding animation.)
- 2012-06-02 11:32:23下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
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earthquakeanalysis
对地震数据进行分析,并对它们进行三维重建,可用来对地震原因进行探索.(Analysis of seismic data, and their three-dimensional reconstruction, can be used to explore the causes of earthquakes.)
- 2009-03-23 11:43:22下载
- 积分:1
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1
说明: 大规模地形渲染, 大规模地形渲染, (terra render)
- 2012-04-04 09:29:30下载
- 积分:1
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NZ_D3D
逆战D3D方框透视源码(不完整 一部分)(Against the war D3D box the perspective source (incomplete part))
- 2013-05-12 15:51:19下载
- 积分:1
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OgreSkeletalanimtion
有关Ogre中骨骼动画这方面的几份资料的汇总包括源码(For Ogre in skeletal animation in this regard, including a summary of several data source)
- 2013-07-30 11:11:07下载
- 积分:1
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lamp
一个VRML的示例,通过鼠标点击可以使场景内的灯管发光(An example of a VRML through mouse clicks can make a scene inside the lamp light)
- 2013-12-25 21:05:40下载
- 积分:1