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coders

于 2020-09-14 发布 文件大小:41312KB
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下载积分: 1 下载次数: 3

代码说明:

  使用D3D编写的简单开车游戏,新手可以看看,做的比较简陋,但应有的功能还是有的,包含开始界面,赛车选择,有背景音乐,可切换视角(Using D3D write simple driving game, beginners can see, the more humble, but its function or some, contains the start interface, the car selection, background music, can switch perspective)

文件列表:

第一组 coders
.............\Cube
.............\....\Cube
.............\....\....\Cube.rc,2458,2016-04-25
.............\....\....\Cube.vcproj,4065,2010-01-26
.............\....\....\Cube.vcxproj,5268,2016-06-11
.............\....\....\Cube.vcxproj.filters,1235,2016-06-11
.............\....\....\Cube.vcxproj.user,143,2016-04-25
.............\....\....\Debug
.............\....\....\.....\CL.read.1.tlog,66972,2016-06-16
.............\....\....\.....\CL.write.1.tlog,1744,2016-06-16
.............\....\....\.....\Cube.Build.CppClean.log,1631,2016-06-12
.............\....\....\.....\Cube.exe.intermediate.manifest,381,2016-06-16
.............\....\....\.....\Cube.lastbuildstate,79,2016-06-16
.............\....\....\.....\Cube.log,850,2016-06-16
.............\....\....\.....\cube.obj,243637,2016-06-16
.............\....\....\.....\Cube.vcxprojResolveAssemblyReference.cache,713,2016-06-12
.............\....\....\.....\Cube.write.1.tlog,0,2016-06-12
.............\....\....\.....\d3dUtility.obj,60236,2016-06-16
.............\....\....\.....\link.read.1.tlog,6686,2016-06-16
.............\....\....\.....\link.write.1.tlog,1578,2016-06-16
.............\....\....\.....\mt.read.1.tlog,1266,2016-06-16
.............\....\....\.....\mt.write.1.tlog,522,2016-06-16
.............\....\....\.....\vc100.idb,863232,2016-06-16
.............\....\....\.....\vc100.pdb,479232,2016-06-16
.............\....\....\GameMedia
.............\....\....\.........\背景音乐.wav,5997680,2016-06-11
.............\....\....\.........\跑车加速.wav,4345486,2016-06-11

.............\....\....\JM1.bmp



.............\....\....\场景2.X,4024467,2016-05-28
.............\....\....\场景3.X,3902338,2016-05-28
.............\....\....\无敌挖掘机.X,13797991,2016-06-11
.............\....\....\汽车.X,7360069,2016-05-05
.............\....\....\汽车选择.X,77143,2016-06-11
.............\....\....\游戏介绍.X,77143,2016-06-12
.............\....\....\游戏界面.X,77139,2016-05-20
.............\....\Cube.sdf,16142336,2016-06-16
.............\....\Cube.sln,879,2016-04-25
.............\....\Cube.sln.old,878,2010-01-26
.............\....\Debug
.............\....\.....\Cube.exe,90112,2016-06-16
.............\....\.....\Cube.ilk,529636,2016-06-16
.............\....\.....\Cube.pdb,977920,2016-06-16
.............\....\.....\d3dx10d.dll,519912,2016-06-16
.............\....\.....\Game.exe,185856,2016-06-14
.............\....\.....\GameMedia
.............\....\.....\.........\背景音乐.wav,5997680,2016-06-11
.............\....\.....\.........\跑车加速.wav,4345486,2016-06-11

.............\....\.....\JM1.bmp



.............\....\.....\场景2.X,4024467,2016-05-28
.............\....\.....\场景3.X,3902338,2016-05-28
.............\....\.....\无敌挖掘机.X,13797991,2016-06-11
.............\....\.....\汽车.X,7360069,2016-05-05
.............\....\.....\汽车选择.X,77143,2016-06-11
.............\....\.....\游戏介绍.X,77143,2016-06-12
.............\....\.....\游戏界面.X,77139,2016-05-20
.............\....\WinMM.Lib,42928,2007-09-27
.............\cube.cpp,14637,2016-06-15
.............\d3dUtility.cpp,5370,2016-06-15
.............\d3dUtility.h,2061,2016-06-15

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    积分:1
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    2008-03-03 15:32:46下载
    积分:1
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    2021-01-20 14:48:41下载
    积分:1
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    Teach you the pipeline of 3D object, especially the perpective project
    2013-09-01 12:46:11下载
    积分:1
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    2010-07-30 08:51:33下载
    积分:1
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    计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
    2015-01-28 12:30:23下载
    积分:1
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    2012-07-11 08:06:52下载
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