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wave-ripper
水波纹 3d 采用mesh方法,通过定点z值的不用来模拟水波纹的效果(wave ripper)
- 2012-07-04 14:10:52下载
- 积分:1
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3modelmagic3d
openGL编的类似3D MAx的程序代码,非常有用支持OBJ和3DS文件格式导入及渲染(openGL made similar 3D MAx procedure code, a very useful support OBJ and 3DS file formats import and rendering)
- 2007-12-23 10:09:40下载
- 积分:1
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LeastSquare
说明: 给出一些离散的点,根据最小二乘法求出拟合的直线。(If there are some discrete points, you can get a line based on least square method.)
- 2011-03-23 16:19:11下载
- 积分:1
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osg_osgearth
osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
- 2020-11-19 09:59:38下载
- 积分:1
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homework4
手绘吉普车,并且伴随摄像机变换视角,之间渐远。北京是红粉光漫反射(Hand-painted jeeps, and with the camera angle change, there' s become distant. Beijing is a Pink light diffuse reflectance)
- 2020-09-14 14:27:57下载
- 积分:1
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多边形变换2_VC
用vc编写的一个多边形变换程序(vc prepared using a polygon transformation process)
- 2020-11-11 20:59:44下载
- 积分:1
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3d
说明: 基于Direct3d的图形学入门代码,9个星球的自转公转,矩阵变换的运用基础(The use of graphics-based foundation Direct3d entry code, nine planets revolve rotation matrix transformation)
- 2014-12-24 20:17:48下载
- 积分:1
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ode-0.11.1
可以用于rigid body等动画的仿真open dynamic engine最新版本。本人已经创建工程的ODE,全国首发,SLN文件在ode-0.11.1uildvs2008下,打开为可以运行的sample程序。(Open dynamic engine, which is used to animation simulation, such as rigid body. It is called as physical engine. I have make the ODE to be a .Sln file. You guys can directly use it. Have fun!)
- 2009-11-25 12:01:24下载
- 积分:1
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用Opengl画出三维地形
读取dem数据,用Opengl画出三维地形,实现漫游。(Read dem data,and use Opengl to render the 3D Terrian. )
- 2009-12-09 18:24:51下载
- 积分:1
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OgreSkeletalanimtion
有关Ogre中骨骼动画这方面的几份资料的汇总包括源码(For Ogre in skeletal animation in this regard, including a summary of several data source)
- 2013-07-30 11:11:07下载
- 积分:1