登录
首页 » Delphi » 1000y可编译

1000y可编译

于 2020-06-22 发布 文件大小:7345KB
0 589
下载积分: 1 下载次数: 1

代码说明:

  网游《千年》的源码,可供学习之用,delphi的(The Source Code of Millennium Online Games)

文件列表:

1000y可编译\1000ydef\deftype.dcu, 37649 , 2013-08-06
1000y可编译\1000ydef\deftype.pas, 56802 , 2001-10-09
1000y可编译\1000ydef\deftype.~pas, 56802 , 2001-10-09
1000y可编译\1000ydef\FSSockM.dfm, 1005 , 2001-10-09
1000y可编译\1000ydef\FSSockM.pas, 27385 , 2001-10-09
1000y可编译\1000ydef\FSUdpM.dfm, 478 , 2001-10-09
1000y可编译\1000ydef\FSUdpM.pas, 6587 , 2001-10-09
1000y可编译\1000ydef\Log.dcu, 3449 , 2013-08-06
1000y可编译\1000ydef\Log.pas, 2275 , 2001-10-09
1000y可编译\1000ydef\SubUtil.dcu, 5429 , 2013-08-06
1000y可编译\1000ydef\SubUtil.pas, 8333 , 2001-10-09
1000y可编译\1000ydef\uGramerId.dcu, 1767 , 2013-08-06
1000y可编译\1000ydef\uGramerId.pas, 2251 , 2001-10-09
1000y可编译\1000ydef\uGramerId.~pas, 2251 , 2001-10-09
1000y可编译\1000ydef\vssver.scc, 160 , 2001-10-09
1000y可编译\A2DxWindows\A2Form.dcu, 112403 , 2010-02-21
1000y可编译\A2DxWindows\A2Form.pas, 131908 , 2009-12-29
1000y可编译\A2DxWindows\A2Img.dcu, 62171 , 2010-02-21
1000y可编译\A2DxWindows\A2Img.pas, 122410 , 2009-12-29
1000y可编译\A2DxWindows\A2Util.pas, 11535 , 2009-10-07
1000y可编译\A2DxWindows\ABC.bpl, 94208 , 2009-10-07
1000y可编译\A2DxWindows\ABC.cfg, 442 , 2010-02-21
1000y可编译\A2DxWindows\ABC.dcp, 95927 , 2009-10-07
1000y可编译\A2DxWindows\ABC.dcu, 3728 , 2010-02-26
1000y可编译\A2DxWindows\ABC.dof, 2014 , 2010-02-21
1000y可编译\A2DxWindows\ABC.dpk, 673 , 2009-12-29
1000y可编译\A2DxWindows\ABC.res, 1536 , 2009-12-29
1000y可编译\A2DxWindows\BmpUtil.dcu, 9475 , 2010-02-21
1000y可编译\A2DxWindows\BmpUtil.pas, 15760 , 2009-10-07
1000y可编译\A2DxWindows\PaintLabel.dcu, 2939 , 2010-02-21
1000y可编译\A2DxWindows\PaintLabel.pas, 831 , 2009-10-07
1000y可编译\A2DxWindows\vssver2.scc, 338 , 2009-12-16
1000y可编译\alib\Acibfile.dcu, 6766 , 2013-08-06
1000y可编译\alib\Acibfile.pas, 7248 , 2009-10-07
1000y可编译\alib\ADbUnit.pas, 4244 , 2009-10-07
1000y可编译\alib\aiunit.dcu, 2780 , 2013-08-06
1000y可编译\alib\AiUnit.pas, 3952 , 2009-10-07
1000y可编译\alib\AnsImg2.dcu, 21164 , 2013-08-06
1000y可编译\alib\AnsImg2.pas, 33552 , 2009-10-07
1000y可编译\alib\ansunit.dcu, 26282 , 2013-08-06
1000y可编译\alib\ansunit.pas, 34899 , 2009-10-07
1000y可编译\alib\autil32.dcu, 14472 , 2013-08-06
1000y可编译\alib\AUtil32.pas, 25502 , 2009-10-10
1000y可编译\alib\Barutil.dcu, 14188 , 2013-08-07
1000y可编译\alib\Barutil.pas, 21985 , 2013-08-07
1000y可编译\alib\Barutil.~pas, 21976 , 2013-08-07
1000y可编译\alib\FBottom.dfm, 328 , 2009-11-30
1000y可编译\alib\FBottom.pas, 494 , 2009-11-30
1000y可编译\alib\fMapSdb.ddp, 51 , 2009-12-28
1000y可编译\alib\fMapSdb.dfm, 1305 , 2009-12-28
1000y可编译\alib\fMapSdb.pas, 3165 , 2009-12-28
1000y可编译\alib\StrDb.dcu, 17445 , 2010-02-21
1000y可编译\alib\StrDb.pas, 18734 , 2009-10-07
1000y可编译\alib\uAnsTick.dcu, 1285 , 2013-08-06
1000y可编译\alib\uAnsTick.pas, 3882 , 2009-10-07
1000y可编译\alib\Usersdb.dcu, 27126 , 2013-08-06
1000y可编译\alib\Usersdb.pas, 29235 , 2009-12-03
1000y可编译\alib\vssver2.scc, 327 , 2009-12-16
1000y可编译\Balance\Balance.cfg, 442 , 2013-08-06
1000y可编译\Balance\Balance.dof, 2347 , 2013-08-06
1000y可编译\Balance\Balance.dpr, 386 , 2001-10-09
1000y可编译\Balance\Balance.exe, 435200 , 2013-08-10
1000y可编译\Balance\BALANCE.INI, 49 , 2013-08-06
1000y可编译\Balance\Balance.res, 876 , 2013-08-06
1000y可编译\Balance\FMain.dcu, 15484 , 2013-08-10
1000y可编译\Balance\FMain.ddp, 51 , 2013-08-10
1000y可编译\Balance\FMain.dfm, 3491 , 2013-08-01
1000y可编译\Balance\FMain.pas, 13359 , 2013-08-10
1000y可编译\Balance\FMain.~ddp, 51 , 2013-08-10
1000y可编译\Balance\FMain.~dfm, 3491 , 2013-08-01
1000y可编译\Balance\FMain.~pas, 13284 , 2013-08-10
1000y可编译\Balance\vssver.scc, 128 , 2001-10-09
1000y可编译\BattleDb\BattleDB.cfg, 490 , 2013-08-06
1000y可编译\BattleDb\BattleDB.dof, 2454 , 2013-08-06
1000y可编译\BattleDb\BattleDB.dpr, 677 , 2001-10-09
1000y可编译\BattleDb\BattleDB.dproj, 5517 , 2009-12-18
1000y可编译\BattleDb\BattleDB.dproj.local, 62 , 2009-12-18
1000y可编译\BattleDb\BattleDB.exe, 468480 , 2013-08-06
1000y可编译\BattleDb\BattleDB.identcache, 884 , 2009-12-18
1000y可编译\BattleDb\BattleDB.res, 876 , 2013-08-06
1000y可编译\BattleDb\FMain.dcu, 13260 , 2013-08-06
1000y可编译\BattleDb\FMain.ddp, 51 , 2013-08-06
1000y可编译\BattleDb\FMain.dfm, 3298 , 2013-08-01
1000y可编译\BattleDb\FMain.pas, 8690 , 2013-08-06
1000y可编译\BattleDb\FMain.~ddp, 51 , 2013-08-06
1000y可编译\BattleDb\FMain.~dfm, 3298 , 2013-08-01
1000y可编译\BattleDb\FMain.~pas, 8689 , 2013-08-06
1000y可编译\BattleDb\Setting\BattleDB.exe, 468480 , 2013-08-06
1000y可编译\BattleDb\Setting\battledb.ini, 532 , 2001-10-09
1000y可编译\BattleDb\Setting\Data\BATTLECALTABLE.SDB, 325 , 2001-10-09
1000y可编译\BattleDb\Setting\Data\BATTLEDATA.SDB, 695359 , 2013-08-07
1000y可编译\BattleDb\Setting\Data\BATTLEMAGICDATA.SDB, 51 , 2001-10-09
1000y可编译\BattleDb\Setting\Data\BATTLESERVERDATA.SDB, 88 , 2013-08-07
1000y可编译\BattleDb\Setting\Data\vssver.scc, 96 , 2001-10-09
1000y可编译\BattleDb\Setting\vssver.scc, 48 , 2001-10-09
1000y可编译\BattleDb\uBattleDB.dcu, 14176 , 2013-08-06
1000y可编译\BattleDb\uBattleDB.pas, 17729 , 2001-10-09
1000y可编译\BattleDb\uBattleDB.~pas, 17729 , 2001-10-09
1000y可编译\BattleDb\uBattleTable.dcu, 5485 , 2013-08-06
1000y可编译\BattleDb\uBattleTable.pas, 5321 , 2001-10-09

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • OSGFrameWork
    最近学习OSG,下载了FreeSouth大侠的一个MFC框架RambleSystem,自己学习了一下,新建了一个单文档程序,改了其中一些bug,和大家分享一下。单文档程序实现的功能非常简单,就是打开显示osg文件。不过仍存在一个问题,例如打开一些osg文件显示模型不理想,估计是视口设置有问题;另外打开一些osg文件出现内存泄露。(Recent study OSG, download heroes of an MFC framework FreeSouth RambleSystem, you learn a little, a single document, new procedures, some of which changed the bug, and share with you. Program realization of the function of a single document is very simple to open display osg file. However, there are still a problem, such as opening a number of osg file display model is not satisfactory, as the population estimate is set to have problems other osg files appear to open a number of memory leaks.)
    2021-04-15 16:38:54下载
    积分:1
  • Game_Engine_Architecture-cn-sample
    说明:  介绍如何构造一个游戏引擎的书,学习游戏底层渲染必备(A book on how to build a game engine)
    2019-04-26 05:39:01下载
    积分:1
  • GSP-mir3
    gsp国际服泄露引擎,gsp国际服泄露引擎(GSP international service leak engine)
    2020-10-06 17:37:39下载
    积分:1
  • ATL_DirectX_GameEngine
    ATL写的基于DirectX的游戏引擎, ATL写的基于DirectX的游戏引擎(ATL was based on the DirectX game engine ATL was based on the DirectX game engine, ATL was based on the game engine DirectX)
    2007-05-03 17:04:47下载
    积分:1
  • 2dengine
    一个简单的2D游戏引擎,有全部的源码和例子,可以作为初学者入门学习之用.(A simple 2D game engine, with all the source code and examples, can serve as a beginner learning.)
    2011-05-07 14:39:54下载
    积分:1
  • EgerPro-master
    基于Erget游戏引擎开发组件的大型游戏快速开发框架(Based on large Erget game engine development component of game rapid development framework)
    2020-11-15 16:39:41下载
    积分:1
  • 11.16
    使用外部程序来控制Flightgear的一种方法,非常值得学习。共两个压缩包,一个是获取数据的程序,一个是设置的程序。(Use an external program to control a method of Flightgear well worth learning. Total of two compression package, a program to get the data, and a set program.)
    2021-04-22 12:48:48下载
    积分:1
  • snowglobe-src-viewer-2.0.0-r0.tar
    说明:  国外的开源游戏引擎,能够承载上千人,属于社交类的游戏(Foreign open source game engine, capable of carrying thousands of people, belonging to social class of the game)
    2010-04-13 15:39:34下载
    积分:1
  • GMorder
    开传世私服GM命令大集合,开传世私服必学(Large collection of GM order handed down, the school will be handed down)
    2009-07-03 13:19:47下载
    积分:1
  • BubblesGame
    用游戏引擎模仿flash做得小型游戏,可以自动记录分数,有自己得关卡(Flash game engine used to do small-scale imitation game, you can automatically record scores have have their own points)
    2009-04-10 18:03:16下载
    积分:1
  • 696516资源总数
  • 106618会员总数
  • 4今日下载