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DirectSound混音
要程序是利用DirectSound开发包进行编程的例了,希望能够给学习DirectSound编程的朋友一些帮助。(procedures to be used for DirectSound Development Kit Programming cases, I hope to be able to learn programming DirectSound friends help.)
- 2005-07-11 12:58:40下载
- 积分:1
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在Direct3D 9中使用zip压缩贴图演示
在Direct3D 9中使用zip压缩贴图演示-Direct3D 9 in the use of zip compression mapping demo
- 2022-09-24 19:30:03下载
- 积分:1
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使用DirectSound播放声音。DirectSound全部是播放声音效果所需要的,可以把它看作控制所有声音的API。...
使用DirectSound播放声音。DirectSound全部是播放声音效果所需要的,可以把它看作控制所有声音的API。-broadcast voices. DirectSound all play a sound effect is needed, it can be taken as the voice of all control API.
- 2022-04-23 03:03:38下载
- 积分:1
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Explode
DirectDraw 制作的爆炸效果使用演示(DirectDraw produced by the effects of the use of explosive demonstration)
- 2006-06-06 12:05:07下载
- 积分:1
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(环境配置)总结
(环境配置)总结-streams.h问题.这是本人发了三天时间才完成环境VC6与DirectShow进行编程的环境配置,这个解决方法是第一个完全用Debug_Unicode版本来方法解决(至少我没看到过有用这个方法的)-(Environment configuration) sum-streams.h problem. It is I made a three days to complete environmental VC6 with DirectShow programming environment configuration, this solution is the first version of an entirely Debug_Unicode solutions (at least I did not watch this approach have been to be useful)
- 2023-08-19 18:40:05下载
- 积分:1
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TeeChart8
Teechart8汉化版,汉化的Teechart8控件,regsvr32后就可以在vc环境下插入。(Teechart8 finished version, finished the Teechart8 control, regsvr32 after the environment can be inserted in the vc.)
- 2010-12-04 10:37:25下载
- 积分:1
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示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决
示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决-example of the MFC framework D3D9 API used directly by the problems encountered and how to solve
- 2022-08-06 10:36:51下载
- 积分:1
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Poolcode
大学时的毕业设计,包括演示文稿,详细介绍了中国游戏开发的现状、Direct3D技术、DirectDraw技术介绍等。
(College graduation design, including presentation, detailing the status of the Chinese game development, Direct3D technology, DirectDraw technology introductions.)
- 2010-07-09 13:11:00下载
- 积分:1
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The-basis-for-computer-game
本书介绍了如何以Visual C++及DirectX 来设计游戏,深入浅出的概念讲解
与游戏实例相结合来逐步实现自己制作游戏的。本书从游戏画面绘制、游戏输
入消息处理、游戏动画技巧、游戏物理现象设计原理、游戏人工智能及如何进
入3D 世界等基本的游戏设计基础。除了让学习者有清楚的基础概念以外,还能
实际地应用于游戏设计。(This book describes how to design games with Visual C++ and DirectX, explanation and game instances combine to explain the concept of progressive realization of their own making games. From the game screen to draw the book enter the messaging, gaming, animation, game tips, game design principles, physical phenomena of game artificial intelligence and how to enter the 3D world, and other basic fundamentals of game design. In addition to that learners have clear concepts, but also actual in game design.)
- 2012-05-10 11:26:55下载
- 积分:1
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用vertex shader和pixel shader编写的超经典的海水运动
用vertex shader和pixel shader编写的超经典的海水运动-using vertex shader and pixel shader prepared by the ultra-classical movement of the water
- 2022-07-17 02:30:39下载
- 积分:1