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D3D中如何使用顶点缓冲区是我的光盘里的源代码,能决定的D.
在d3d中如何使用顶点缓冲,是我的光盘里的源代码,决定可以直接运行,-d3d in how to use vertex buffer is my CD Lane of source code, the decision can directly run-huh
- 2022-01-25 23:53:46下载
- 积分:1
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3Dmax vertex data file will import, rapid modeling, game engine is an essential...
将3Dmax文件顶点数据导入,实现快速建模,是游戏引擎的必备组件。-3Dmax vertex data file will import, rapid modeling, game engine is an essential component.
- 2022-03-03 12:15:14下载
- 积分:1
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8数据码问题遍历的计算机模拟
8数据码问题遍历的计算机模拟-8 yards data traverse the problem of computer simulation
- 2022-03-04 03:24:17下载
- 积分:1
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use DirectX 3D Drafting code for the large
利用DirectX绘制三维草的代码,对于装饰大规模的室外场景,有参考价值.-use DirectX 3D Drafting code for the large-scale decorative outdoor scenes, a reference value.
- 2022-02-25 11:49:34下载
- 积分:1
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Python游戏开发库pygame的一个支持库,pygsear takes care of much of the lower level setup of s...
Python游戏开发库pygame的一个支持库,pygsear takes care of much of the lower level setup of sprites and events and objects so that you can get right to the coding of your game. -Python game development library PyGame a support library, pygsear takes care of much of the lower level setup of sprites and events and objects so that you can get right to the coding of your game.
- 2022-07-26 14:32:32下载
- 积分:1
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RPG角色扮演游戏程式设计随书光碟,教导如何制作RPG游戏引擎的范例,使用版本为VC6.0。
RPG角色扮演游戏程式设计随书光碟,教导如何制作RPG游戏引擎的范例,使用版本为VC6.0。-RPG role-playing game book with CD-ROM program designed to teach how to make an example of RPG game engine, use the version of VC6.0.
- 2022-01-21 00:16:18下载
- 积分:1
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游戏物理学中柔体运动模拟程序源代码
游戏物理学中柔体运动模拟程序源代码-game physics Sophie Motion simulation program source code
- 2023-04-13 13:25:04下载
- 积分:1
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这个是用opengl编写的用于加载3DS模型的一个类,这里面主要是加载了一个飞机...
这个是用opengl编写的用于加载3DS模型的一个类,这里面主要是加载了一个飞机
- 2023-02-16 11:10:03下载
- 积分:1
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This a Graphics Handler for bitmaps that are used to describe object or player p...
This a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.-This is a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.
- 2022-02-09 20:35:01下载
- 积分:1
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飞行模拟物理程序源代码
一个关于飞行模拟物理学的程序源代码-on a flight simulation physics program source code
- 2022-04-17 01:18:08下载
- 积分:1