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用OPENGL编写,主要用有序抖动算法实现光强的有序变化....
用OPENGL编写,主要用有序抖动算法实现光强的有序变化.-prepared using OpenGL, mainly ordered dithering algorithm to achieve the orderly light intensity changes.
- 2023-08-06 18:10:03下载
- 积分:1
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在VC++中使用一个水波荡漾的效果OpenGL实现,全
在vc++中用opengl实现了水波荡漾的效果,以全屏方式现实,可以控制水波的变化-in vc++ using opengl realization of a wave rippling effects, full-screen mode reality. can control the wave of change
- 2022-05-11 02:32:52下载
- 积分:1
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This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP...
This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP extensions to render a reflective Cube map
The dglOpenGL.pas file was created by the team at www.delphigl.com
I have included the html readme for an explanation of using this.-This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP exten Dimensions to render a map reflective Cube The dglOpe nGL.pas file was created by the team at www.delp higl.com I have included the html readme for an e xplanation of using this.
- 2022-07-09 10:17:04下载
- 积分:1
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利用所学的计算机图形学的知识编制的三维物体之三棱锥图形,其中利用的是VC和OPENGL的结合在OPENGL编程下完成的,具有非常好的参考价值...
利用所学的计算机图形学的知识编制的三维物体之三棱锥图形,其中利用的是VC和OPENGL的结合在OPENGL编程下完成的,具有非常好的参考价值-use their knowledge of computer graphics prepared by the three-dimensional objects ter pyramid graphics, which use the VC and the integration of the OpenGL programming OpenGL completed, with a very good reference value
- 2023-02-10 00:10:04下载
- 积分:1
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Based on VC++ The opengl classic graphics algorithms to develop a document
基于VC++的opengl经典图形算法开发文档-Based on VC++ The opengl classic graphics algorithms to develop a document
- 2022-01-25 19:15:07下载
- 积分:1
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TyphoonLabs的OpenGLES教程的原代码,所有程序都是基于EVC++平台的。...
TyphoonLabs的OpenGLES教程的原代码,所有程序都是基于EVC++平台的。-TyphoonLabs OpenGLES Directory of the original code, All procedures were based on the platform of EVC.
- 2022-04-29 16:43:38下载
- 积分:1
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多边形和圆的动画
1。图的边在视口的radius5宽度= 200高度= 200。最初的左侧和底部是50和50 theviewport。屏幕的宽度和高度分别为640和480。的两侧,将3边形initialnumber。在画边设置colorsaccording t值:A.布莱克:T>[ 0,0.25)B.红色:T>[ 0.25,0.5)C.绿色:T>[ 0.5,0.75)D.蓝色:T>[ 0.75,1 ]允许用户移动视口上,下,左、右使用键W,S,A和D。每个键将viewportby 10像素。如果用户按下鼠标右键然后得出n-gonusing gl_points和动画面数从3到32和从3回到32to。
- 2022-06-28 21:19:37下载
- 积分:1
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OPENGL+VC++实现光照和旋转的齿坯图绘制
VC++和OPENGL,编写的齿轮齿坯图,实现了控件的旋转以及光照效果,按键盘上的上下左右键可以实现齿坯图形的旋转,同时,也增加了光照的效果。源代码中有具体的实现方法,非常适合OPENGL的初学者,很实用。
- 2022-01-26 00:51:19下载
- 积分:1
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使用鼠标动态绘制直线,以及将屏幕坐标转换为OpenGL坐标。
使用鼠标动态绘制直线,以及将屏幕坐标转换为OpenGL坐标。-use a mouse linear dynamic mapping, and to coordinate conversion to the screen coordinates of OpenGL.
- 2022-05-30 08:34:39下载
- 积分:1
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3D粗糙会动机器人
3D粗糙机器人,包括头部,胳膊,腿#include "stdafx.h"
#include
void reshape(int w,int h);
void init();
void display();
void mytime(int value);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCm
- 2022-11-10 07:15:04下载
- 积分:1