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pca
说明: 利用c++实现的PCA算法,直接对数据进行处理,适合初步学习(C++ implementation using PCA algorithm to process the data directly)
- 2011-03-01 16:07:23下载
- 积分:1
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sick_lms511
说明: 对SICK激光雷达传感器返回的网口数据进行解析,取出其中的光强、距离(Analyze the network port data returned by the sick lidar sensor, and take out the light intensity and distance)
- 2020-09-09 13:28:01下载
- 积分:1
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Web-References
MEESAGER WITH THE WEB SERVICES
- 2013-10-07 13:19:39下载
- 积分:1
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a
说明: 用差分方法计算带时变系数的波动方程,界面可视。(simulate the wave functions with time-varying coefficients)
- 2013-10-29 11:32:19下载
- 积分:1
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KernelIoControl-OEMIoControl
The system is fully preemptible when this function is called. The kernel does no processing, but it passes all parameters directly to the function supplied by you. (当这个函数被调用的时候系统完全可能被抢占,内核没有处理,直接传递参数到你提供的函数。这个我觉得说的很别扭,估计是直接传递参数到OEMIoControl )(The system is fully preemptible when this function is called The the kernel does no processing, but it passes are all the parameters directly to the function are supplied by you (When this function is called when the system is entirely possible to seize the kernel did not deal directly pass parameters to the function you provide. I think that is very awkward, and is estimated to pass parameters directly to OEMIoControl))
- 2012-05-29 22:24:52下载
- 积分:1
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2483V1.0-1280X800-S8L-FLASHEN25Q40A-180726
鼎科驱动板RTD2483 HDMI液晶屏程序(Dinke RTD2483 series HDMI LCD firmware)
- 2019-04-14 09:48:32下载
- 积分:1
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xinheike
宁俊明编写的新黑客点击实战教程
宁俊明编写的新黑客点击实战教程
宁俊明编写的新黑客点击实战教程
(Ning Junming Click combat hackers write new tutorials Ningjun Ming prepared a new tutorial Ningjun Ming actual preparation of hacker hits new combat tutorial hacker hits)
- 2010-09-07 16:37:18下载
- 积分:1
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mcu-one-line-communate
单片机一线通讯,控制4个数码管显示.里面有汇编和C语言源码(Single-chip front-line communications, control 4 digital display. There are assembly and C language source code)
- 2011-08-31 08:43:18下载
- 积分:1
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Stack
由于栈也是线性表,因此线性表的存储结构对栈也适用,通常栈有顺序栈和链栈两种存储结构,这两种存储结构的不同,则使得实现栈的基本运算的算法也有所不同。(Because the stack is also a linear table, the storage structure of the linear table is also applicable to the stack, usually the stack has two kinds of storage structures: sequence stack and chain stack. The two different storage structures make the algorithms of the basic operation of the stack different.)
- 2018-05-24 10:52:27下载
- 积分:1
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GameFrame
说明: 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
- 2008-12-08 20:26:32下载
- 积分:1