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pgr7
scaling triangle using scaling transformation algorithm
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- 积分:1
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at89c52yaokong
基于AT89C52的红外遥控学习机,调试成功,多年珍藏,对学习者有帮助(Based on AT89C52 infrared remote learning machine, commissioning successful years of collection and help learners)
- 2012-07-23 19:39:46下载
- 积分:1
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P020160325531348615122
顶级知名公司内部的培训资料,很好的资料培训资料,很好的资料(top company material .....................)
- 2016-12-21 19:06:00下载
- 积分:1
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C#网络应用编程基础 第1章 进程管理与多线程编程
C#网络应用编程基础 第1章 进程管理与多线程编程-C# Web application programming based on Chapter 1 of the process management and multi-threaded programming
- 2022-06-17 14:28:00下载
- 积分:1
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xinheike
宁俊明编写的新黑客点击实战教程
宁俊明编写的新黑客点击实战教程
宁俊明编写的新黑客点击实战教程
(Ning Junming Click combat hackers write new tutorials Ningjun Ming prepared a new tutorial Ningjun Ming actual preparation of hacker hits new combat tutorial hacker hits)
- 2010-09-07 16:37:18下载
- 积分:1
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upnp
c++实现UPnP设备发现功能,对初学者非常有用,走出第一步。实现设备发现后,控制功能的原理比较简单,工作量不大。(UPnP device discovery via c++, useful with beginners.it s the first step. After discovery,control is easy and simple.)
- 2014-10-29 12:55:16下载
- 积分:1
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32贪吃蛇
说明: 基于stm32的oled贪吃蛇游戏,运用了oled ssd1306模块,主控为stm32f103ret6(OLED Snake game based on stm32)
- 2020-04-06 22:49:19下载
- 积分:1
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FLA_xml
环绕发光Flash文字特效,您可以通过XML来改变或增加每个文字的发光颜色,发光强度,发光的速度,重复次数(Surrounded by luminous Flash text effects, you can change or add text to each light color, luminous intensity through XML, glowing speed, repetitions)
- 2014-05-08 10:35:04下载
- 积分:1
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Balance
STM32F103RBT6主控两轮平衡车,传感器使用MPU6050,卡尔曼滤波,PD调节可以上下坡。(Balance STM32F103RBT6 master two rounds of car, use MPU6050 sensors, kalman filtering, PD regulating can go downhill.
)
- 2015-07-27 11:32:52下载
- 积分:1
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作业
本题编写程序模拟人进行连连看游戏,电脑模拟人玩连连看的过程如下:
1、分析本局游戏,将本局游戏转化成一个二位数组。0表示空白区域,数字表示该游戏牌为出现在游戏中的第几类游戏牌。
2、利用广度优先搜索算法,判断两个游戏牌是否可以消除。
3、程序模拟人点击可以消除的一对游戏牌进行消除。
对某局游戏转化成二维数组如下:
0 0 0 0 0
0 1 2 0 0
0 0 3 4 0
0 0 0 1 0
输入二位数组的行、列,二位数组、起始元素的的坐标、终止元素的坐标,判断起始游戏牌和终止游戏牌是否可以消除。
对上例输入
4 5
0 0 0 0 0 0 1 2 0 0 0 0 3 4 0 0 0 0 1 0
1 1
3 3
输出 TRUE(The writing program simulates the game, and the computer simulates the process of watching the game as follows:
1. Analyze the game and convert the game into a two - bit array. 0 is the blank area, the number indicates that the game card is the number of game cards that appear in the game.
2. Use the breadth first search algorithm to judge whether the two game cards can be eliminated.
3, the program simulates a pair of game cards that can be eliminated by clicking.
A game of a game is transformed into a two-dimensional array as follows:
00000
01200
00340
00010
Input the row and column of the two bit array, the coordinates of two bit array, the initial element, and the coordinates of the termination elements, so as to determine whether the initial game card and the ending game card can be eliminated.
For example input
45
0000001200 0034000010
11
33
Output TRUE)
- 2017-12-17 16:01:15下载
- 积分:1