#include
#include
#include
#include
#include "point.h"
/*draw line from the line array*/
void drawPointLine()
{
Node * temp;
for (int i=0;inext!=NULL)
{
temp=temp->next;
glVertex2i(temp->x,temp->y);
}
glEnd();
}
}
/*find the point and delete the point from the line array*/
void delpointFun(int xx,int yy)
{
for (int i=0;inext!=NULL)
{&n
OpenGL特效:多个镜面的反射效果,可以产生多个镜面产生反射效果-OpenGL effects : the number of specular reflection effects could have produced a number of specular reflection effects
OpenGL高级编程与可视化系统开发(高级编程篇)的随书源码-4,学习OpenGL的好东西-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL -OpenGL high-level programming and visualization systems development (high-level programming chapter)-4 of the source with the book, learning OpenGL good things-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL