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XAudio2Sound3D
DirectX SDK中的例子,演示了多方向立体声的播放。用于学习DirectX的编程,运行需要安装DirectX SDK 2008。(DirectX SDK械樱 示 硕 喾?牟拧学魏DirectX谋蹋要 讜讜 DirectX SDK 2008)
- 2008-08-09 14:09:02下载
- 积分:1
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DirectShow
DirectShow技术的应用研究与开发(DirectShow technology, applied research and development)
- 2013-09-10 15:55:21下载
- 积分:1
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DirectShow
基于DirectShow的简单播放器源码。-DirectShow-based player a simple source.
- 2022-07-21 23:45:17下载
- 积分:1
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directx multimedia SDK procedures, speeding up the development of
directx多媒体方面的SDK程序,加速开发-directx multimedia SDK procedures, speeding up the development of
- 2022-02-02 12:33:10下载
- 积分:1
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DirectX Chapter VI
DirectX开发第六章源码。-DirectX Chapter VI-source development.
- 2023-07-10 03:20:03下载
- 积分:1
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This an DirectShow Application.You can run it in vs2005 or vs 2008
This an DirectShow Application.You can run it in vs2005 or vs 2008-This is an DirectShow Application.You can run it in vs2005 or vs 2008
- 2022-10-09 19:50:03下载
- 积分:1
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使用汇编编写directdraw程序
使用汇编编写directdraw程序-Directdraw program which has used ASM
- 2022-08-04 03:26:22下载
- 积分:1
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A book is rarely written alone although a title might have one author, there are...
A book is rarely written alone although a title might have one author, there are a host of midwives who help it into being. First and foremost, thanks go to the Microsoft DirectShow team, who created this technology, and especially to the following members who contributed specifically to this project: Syon Bhattacharya, John Carothers, Alok Chakrabarti, Ben Ellett, Glenn Evans, Dennis Evseev, Stephen Estrop, Dennis Flanagan, Matthijs Gates, David Goll, Jay Kapur, Tuan Le, Danny Miller, Stan Pennington, Michael Savage, Robin Speed, Gary Sullivan, and E-Zu Wu.
- 2022-03-06 22:13:06下载
- 积分:1
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DirectX
《DirectX+游戏开发终极指南》是本好书,这是该书的exe电子书+网页版+源码,希望对初学者有所帮助……这网站的上传对名字的要求还真是蛋疼……(" DirectX+ game development Ultimate Guide" is a good book, that' s the exe e-book+ Web Edition+ source code, want to help beginners ... ... this site to upload requirements on the name really is egg hurts ... ...)
- 2010-06-17 13:14:59下载
- 积分:1
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d3d9wj
说明: #include
#include "d3d9.h"
#include "main.h"
tDirect3DCreate9 oDirect3DCreate9;
IDirect3D9 *APIENTRY hkDirect3DCreate9(UINT SDKVersion)
{
IDirect3D9 *d3dint = oDirect3DCreate9(SDKVersion);
if( d3dint != NULL )
{
hkIDirect3D9 *ret = new hkIDirect3D9(&d3dint);
add_log("Direct3DCreate9(%i) succeeded...", SDKVersion);
add_log("Hooked Direct3D9 interface: 0x%x -> 0x%x", ret->m_pD3Dint, ret);
}
else
add_log("Direct3DCreate9(%i) failed...", SDKVersion);
return d3dint;
}
- 2020-06-22 08:00:02下载
- 积分:1