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老王的一个非常经典的水波屏保例子程序
老王的一个非常经典的水波屏保例子程序-the Pharaohs a very classic example of the wave screensaver procedures
- 2022-07-20 02:38:44下载
- 积分:1
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这是DirectX编程中公告版技术的一个实例,里面还有D3D中2D文字使用方法,希望可以给学习DirectX编程的参考下...
这是DirectX编程中公告版技术的一个实例,里面还有D3D中2D文字使用方法,希望可以给学习DirectX编程的参考下-This is the version of DirectX programming technology in the notice an example, which characters have to use D3D in 2D, and I hope that can give a reference study under DirectX Programming
- 2022-06-29 18:58:54下载
- 积分:1
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In D3D in achieving. X file read, a bit simple, but I am a beginner
在D3D中实现对.X文件的读取,有点简单,不过本人是初学者-In D3D in achieving. X file read, a bit simple, but I am a beginner
- 2022-01-25 22:36:32下载
- 积分:1
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Force-Feedback-with-DirectInput
This is a code stub from a game I am working on. You will need to have DirectX 7.0 installed or higher. I will give you two sample effects when using a force-feedback joystick. The first one is an Explosion force feedback effect, the other one is a Gunfire effect. You will have to enum your own Joystick object.
- 2014-07-13 14:06:31下载
- 积分:1
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SDK提供的例子程序,一个pushSourceFilter,自我认为非常实用,希望对正在做DirectShow的人有所帮助...
SDK提供的例子程序,一个pushSourceFilter,自我认为非常实用,希望对正在做DirectShow的人有所帮助-SDK example,a pushSourceFilter,very helpful.
- 2022-06-30 14:15:28下载
- 积分:1
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volumemeter(Managed DirectX)
VolumeMeter (Managed DirectX)
This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any Windows Forms application. You may select the input, and tweak the appearance of the animation through various parameters.
The idea behind this project is to maintain a very short buffer of audio and constantly record into it. The control is on a timer, and periodically queries the buffer to see what volume level the most recent sample has, and then sets a progress bar s value accordingly.
- 2022-03-25 07:11:13下载
- 积分:1
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SimNatureExe
说明: 实现大规模室外场景渲染技术,本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。
(achieve large-scale outdoor scene rendering technology, the use of procedures based on strict quadtree methods to establish a LOD algorithm, and the LOD algorithm with a view to achieve the dynamic multi-resolution terrain. Many times using ground texture, brightness map technology to lighting scenes. DEMO while also achieving the Billboard, motion blur, function. Adoption of C, the modular structure allows procedures with high scalability.)
- 2005-09-03 16:42:57下载
- 积分:1
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Donnuts(面包圈大战)是Microsoft DirectX9 SDK 中一款用DirectX 技术开发的第一人称三维射击游戏
Donnuts(面包圈大战)是Microsoft DirectX9 SDK 中一款用DirectX 技术开发的第一人称三维射击游戏-Donnuts (donut war) is a Microsoft DirectX9 SDK in use DirectX technology development of three-dimensional first-person shooting game
- 2022-07-11 10:25:23下载
- 积分:1
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Realize using DirectX desktop procedures, there is rain, snow weather simulation...
用DirectX实现的桌面程序,有雨、雪天气的模拟实现,是游戏开发的基础例程。-Realize using DirectX desktop procedures, there is rain, snow weather simulation, game development is the basis of routine.
- 2022-07-17 21:24:31下载
- 积分:1
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Developing-a-GUI-in-CPP-and-DirectX
Developing a GUI in C++ and DirectX
- 2014-01-15 12:25:57下载
- 积分:1