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用DDRAW和C++做的小接牌游戏,相当完整的一个游戏,很多东西都值得借鉴...
用DDRAW和C++做的小接牌游戏,相当完整的一个游戏,很多东西都值得借鉴-With DDraw and C++ Make small access card game, a very complete game, a lot of things are worth learning
- 2022-05-30 10:46:26下载
- 积分:1
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一个基于DirectX9.0C的三维显示程序.效果为一个蝙蝠,来源于DirectX SDK中...
一个基于DirectX9.0C的三维显示程序.效果为一个蝙蝠,来源于DirectX SDK中-a 3D display program. The effect of a bat. DirectX SDK from China
- 2022-07-23 21:28:05下载
- 积分:1
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Based on terrain classes can be extended based on the contents of the sub
基础的地形类,可以在次基础上扩展内容,游戏场景中的地面都可由此贴图而成。-Based on terrain classes can be extended based on the contents of the sub-game scene on the ground can be made this map.
- 2022-03-18 10:37:21下载
- 积分:1
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颗粒的影响。根据参数等速度,
粒子效果。根据速度、生命、周期等参数的调节,可以模拟多种眩目的粒子效果。界面时尚新颖,可控参考。- Granule effect. According to parameter the and so on speed,
life, cycle adjustment, may simulate the granule effect which many
kinds of dazzles. The contact surface fashion is novel, controllable
reference.
- 2022-03-19 01:30:35下载
- 积分:1
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PondWater
directx 下实现的shader water(directx under the shader water)
- 2008-01-10 11:30:17下载
- 积分:1
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Visual C++/DirectX9 3D游戏开发引导的一个Stencil蒙版阴影处理例子
Visual C++/DirectX9 3D游戏开发引导的一个Stencil蒙版阴影处理例子-Visual C++/DirectX9 3D game development as a guide Mask Stencil shadow processing example
- 2022-11-25 08:05:04下载
- 积分:1
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本程序在Windows 2000、Visual C++ 6.0、DirectX 9.0 环境下编译通过。
本程序在Windows 2000、Visual C++ 6.0、DirectX 9.0 环境下编译通过。-this program in Windows 2000, Visual C 6.0, DirectX 9.0 environment compile.
- 2022-02-14 00:12:15下载
- 积分:1
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VC编写的音量控制程序
VC编写的音量控制程序-VC prepared by the volume control procedures
- 2022-03-11 18:22:15下载
- 积分:1
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使用direct3d编程基础:世界坐标的变换,具有友好的界面
使用direct3d编程基础:世界坐标的变换,具有友好的界面-use Direct3D programming : the transformation of the coordinates of the world, has a friendly interface
- 2022-06-14 16:35:06下载
- 积分:1
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The-basis-for-computer-game
本书介绍了如何以Visual C++及DirectX 来设计游戏,深入浅出的概念讲解
与游戏实例相结合来逐步实现自己制作游戏的。本书从游戏画面绘制、游戏输
入消息处理、游戏动画技巧、游戏物理现象设计原理、游戏人工智能及如何进
入3D 世界等基本的游戏设计基础。除了让学习者有清楚的基础概念以外,还能
实际地应用于游戏设计。(This book describes how to design games with Visual C++ and DirectX, explanation and game instances combine to explain the concept of progressive realization of their own making games. From the game screen to draw the book enter the messaging, gaming, animation, game tips, game design principles, physical phenomena of game artificial intelligence and how to enter the 3D world, and other basic fundamentals of game design. In addition to that learners have clear concepts, but also actual in game design.)
- 2012-05-10 11:26:55下载
- 积分:1