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the procedures used to establish Socket Interface
该程序使用了Socket接口建立通住双方的TCP连接,从而完成通信.服务器方可以与多个客户端建立连接,并且可以选择要向哪个已建立起连接的客户端发送消息.-the procedures used to establish Socket Interface-living both TCP connections, thus completing communications. Server side with the establishment of a number of client connections and can be chosen which has been established to connect the client send messages.
- 2022-02-20 16:39:39下载
- 积分:1
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非常好 非常好 非常好
非常好 非常好 非常好 -Very good very good very good very good very good
- 2022-01-25 18:05:51下载
- 积分:1
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分隙ALOHA:
该协议下,用户在产生帧后总是等到下一帧时开始时才发送,所以,对于结构FrameTime_struct,其m_Frame[i](相对时间)总...
分隙ALOHA:
该协议下,用户在产生帧后总是等到下一帧时开始时才发送,所以,对于结构FrameTime_struct,其m_Frame[i](相对时间)总是为零。发生冲突后同样等待一个随机时间重发。
所以只要满足当前帧时只有一帧发送,就可以发送成功,而不需考虑上一帧时的情况。
-points gap ALOHA : under the agreement, users always have a frame after frame until the next time when this started, so that the structure FrameTime_struct, m_Frame [i] (relative to time) always zero. After the conflict the same time waiting for a random re-issued. Therefore, as long as the current frame to meet only one this, we can successfully sent, and not considering one at the situation.
- 2022-07-19 22:52:36下载
- 积分:1
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采用Microsoft Visual C++编写。界面基于对话框方式。通过对socket类继承实现软件中的服务端类serversocket和客户端类client...
采用Microsoft Visual C++编写。界面基于对话框方式。通过对socket类继承实现软件中的服务端类serversocket和客户端类clientsocket。由于将服务端类和客户端类的调用在一个工程中实现,所以一个程序既可以作为服务端也可以作为客户端。代码中加入了基本的错误处理功能。-using Microsoft Visual C preparation. Based on the way the dialog interface. Socket type of software succession to the service changer serversocket and clientsocket changer. Due to the services changer and changer call in a project to achieve, so a procedure can be as server can be used as the client. Code by adding a basic error-handling capabilities.
- 2022-03-04 06:54:14下载
- 积分:1
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CSocket类数据接收存在的问题及Win32函数解决办法.CSocket类数据接收存在的问题及Win32函数解决办法!...
CSocket类数据接收存在的问题及Win32函数解决办法.CSocket类数据接收存在的问题及Win32函数解决办法!-CSocket class data reception problems and Win32 function is a solution. CSocket class data reception problems and Win32 function is a solution!
- 2022-11-25 22:55:03下载
- 积分:1
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简单的聊天软件
简单的聊天软件,基于TCP/IP协议,使用MFC CSocket类编写,分为客户端和服务器端两部分,适合初学者学习
- 2022-09-15 05:40:03下载
- 积分:1
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能改变IP和MAC的好东西,源码很值得一看
能改变IP和MAC的好东西,源码很值得一看- Can change IP and the MAC good thing, the source code is worth
as soon as looking very much
- 2022-09-22 16:20:03下载
- 积分:1
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dddfsdfsdfdfsfsdfsd
sdfshgdfgdsgvcxvxcvxcvaf adfdsf dsf dsf asf dgfdgfsa gdsf ASDFASDASDAS dasd
- 2022-02-16 02:26:44下载
- 积分:1
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纯ALOHA协议
在该协议下,用户只要有帧产生,就会传送出去,发生冲突时,就等待一个随机时间后再重发。
所以对当前帧时,只有两种情况下可以发送成功:...
纯ALOHA协议
在该协议下,用户只要有帧产生,就会传送出去,发生冲突时,就等待一个随机时间后再重发。
所以对当前帧时,只有两种情况下可以发送成功:
1)当前帧时只有一帧要发送,且当前帧时的前一帧时无帧发送;
2)当前帧时只有一帧要发送(发送时刻为t),且前一帧时的最后一帧的发送时间不在(t- FRAMETIME)~ t这段时间内。
其他情况下都会产生冲突。
发生冲突时,错误帧继续传送,用户重新发送帧,设定一个随机数Rt,将该帧添加到第Rt/ FRAMETIME帧时上去,并设该帧的相对时间为Rt% FRAMETIME。这样即相当于用户等待一随机时间后重发。
对每一帧时进行上述控制,最终可得到成功发送的次数Suc,将其除以Suc = Suc /ARRAYLENGTH即得平均每帧时发送成功的帧数。
对于不同G,得到不同FrameArray,所得的Suc也不同,用一个数组来保存G与Suc的对应关系,再将其画出来。
-pure ALOHA agreement under the agreement, as long as users have a frame, it will transmit out, conflict, will wait for a random period of time before re-issued. Therefore, the current frame, there are only two circumstances can this success : 1) the current frame only one to send, and the current frame before one-time frame sent; 2) the current frame only to send a (t this moment), but before a final of a transmission time not (t-FRAMETIME) ~ t this time. Other cases will have conflict. Conflict, to continue to disseminate the wrong frame, users re-sending fram
- 2022-01-21 18:08:46下载
- 积分:1
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RPC服务器客户端编程。An introduction to context handles in RPC. A simple RPC client/serve...
RPC服务器客户端编程。An introduction to context handles in RPC. A simple RPC client/server application using context handles is explained-RPC client server programming. An introduction to the context in RPC handles. A simple RPC client/server application using context handles is explained
- 2022-03-01 15:07:01下载
- 积分:1