#include#includeGLintploypoint=0;GLintployline=-1;GLintheight;GLintchoose=0;GLintmove_ployline,move_ploypoint;structPoint{ intx; inty;};structGLintPointArray{ Pointpoint[60];};GLintPointArrayploy[60];voiddrawPointLine(){ for(inti=0;i<=ployline;i++) {  glBegin(GL_LINE_STRIP);  for(intk=0;k<60;k++)  {   if(ploy[i].point[k].x!=0&&ploy[i].point[k].y!=0)   glVertex2i(ploy[i].point[k].x,ploy[i].point[k].y);  }  g-IMDN开发者社群-imdn.cn"> #include#includeGLintploypoint=0;GLintployline=-1;GLintheight;GLintchoose=0;GLintmove_ployline,move_ploypoint;structPoint{ intx; inty;};structGLintPointArray{ Pointpoint[60];};GLintPointArrayploy[60];voiddrawPointLine(){ for(inti=0;i<=ployline;i++) {  glBegin(GL_LINE_STRIP);  for(intk=0;k<60;k++)  {   if(ploy[i].point[k].x!=0&&ploy[i].point[k].y!=0)   glVertex2i(ploy[i].point[k].x,ploy[i].point[k].y);  }  g - IMDN开发者社群-imdn.cn">
登录
首页 » OpenGL图像 » OpenGL MUST Project 1[Polyline Editor] use Array of C++

OpenGL MUST Project 1[Polyline Editor] use Array of C++

于 2022-05-15 发布 文件大小:1.42 kB
0 119
下载积分: 2 下载次数: 1

代码说明:

// student name: // student ID: // date: /*#include "D:HomeworkOpenGLFinalCGLabGLUT_Toolkitglut.h"*/ #include #include #include GLint ploypoint = 0; GLint ployline=-1; GLint height; GLint choose=0; GLint move_ployline,move_ploypoint; struct Point {  int x;  int y; }; struct GLintPointArray {  Point point[60]; }; GLintPointArray ploy[60]; void drawPointLine() {  for (int i=0;i

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • 696518资源总数
  • 105540会员总数
  • 37今日下载