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csc108 Assignment

于 2022-07-17 发布 文件大小:187.23 kB
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Raytracing example implement a basic ray-tracer and render a simple scene using ray casting and local shading. The starter code sets up a scene comprising of an ellipsoid and a plane, being illuminated by a point light source. Your job is to render the scene by implementing code fragments required for object intersections and Phong shading.

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