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OpenGL三维图形程序设计,绝对经典
OpenGL三维图形程序设计,绝对经典-OpenGL three dimensions programing ! sutra!
- 2022-03-03 22:39:17下载
- 积分:1
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通过定义剪切平面,对已经存在的三维图形进行剪切处理,注意剪切函数的使用...
通过定义剪切平面,对已经存在的三维图形进行剪切处理,注意剪切函数的使用-By defining the shear plane, there have been cut three-dimensional graphics processing, attention to the use of shear function
- 2022-07-21 19:11:34下载
- 积分:1
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An OpenGL sample to realize rolling earth.Relate to lighting,texture,time and so...
用OpenGL写的一个实现地球旋转的例程。涉及到光照,纹理,定时器等。-An OpenGL sample to realize rolling earth.Relate to lighting,texture,time and so on.
- 2022-03-13 08:26:40下载
- 积分:1
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openglMFC播放器
用mfc框架实现的OpenGL播放器
- 2022-02-04 00:47:30下载
- 积分:1
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STL三维打印
该代码主要是基于Qt平台的,以C++语言编程来写的三维建模和切片软件,读入STL文件进行显示,移动,放大,缩小灯操作的
- 2023-07-18 06:35:04下载
- 积分:1
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OpenGL中的Bezier曲线/曲面的渲染器。
Bezier Curve / Bezier Surface renderer in OpenGL.
Press 1-4 to control level of details.
Press l to toggle outlines.
Press s to toggle smooth.
Project was built using XCode, but should be easily portable to other platforms.
See SceneFileFormat.txt for scene file instructions.-Bezier Curve/Bezier Surface renderer in OpenGL.
Press 1-4 to control level of details.
Press l to toggle outlines.
Press s to toggle smooth.
Project was built using XCode, but should be easily portable to other platforms.
See SceneFileFormat.txt for scene file instructions.
- 2022-03-11 20:09:57下载
- 积分:1
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例子简单,但很实用的一个OPENGL编程,在VC的MFC环境中编写,初学者可以参考....
例子简单,但很实用的一个OPENGL编程,在VC的MFC环境中编写,初学者可以参考.-example simple, but a very practical programming OpenGL, MFC in the VC environment preparation, beginners reference.
- 2022-03-06 00:03:20下载
- 积分:1
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OpenGL下打印和打印预览,解决输出问题,如PDF,打印,等
OpenGL下打印和打印预览,解决输出问题,如PDF,打印,等-OpenGL Print and Print Preview to address output issues, such as PDF, print, etc.
- 2022-04-26 13:41:59下载
- 积分:1
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关于三维地形的OPENGL代码
关于三维地形的OPENGL代码-on the OpenGL 3D terrain code
- 2022-11-26 20:20:03下载
- 积分:1
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① 通过几何变换函数实现场景的平移、缩放、旋转,从而实现从各个角度观察场景,即视点固定,场景变化。
本实验目的不在于建模,因此场景可以通过调用glut库中的...
① 通过几何变换函数实现场景的平移、缩放、旋转,从而实现从各个角度观察场景,即视点固定,场景变化。
本实验目的不在于建模,因此场景可以通过调用glut库中的函数直接绘制,如立方体
。 -① through the geometric transformation function realize scenes of translation, scaling, rotation, and thus realize the scene from various angles, that is a fixed point of view, the scene changes. The purpose of this experiment does not lie in modeling, so scenes can be by calling the library function glut direct mapping, such as the cube.
- 2022-04-17 17:40:33下载
- 积分:1