-
GameFrame
说明: 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
- 2008-12-08 20:26:32下载
- 积分:1
-
Contour
说明: c++的绘制二维等值线源码。有示例数据,可以运行。(c++ two-dimensional contour map of the source。c++ code for contour map)
- 2009-07-29 11:44:20下载
- 积分:1
-
winPointCloud
基于VTk的点云显示,构网(Delaunay Tin,包含二维,三维,及TEN)。附有详细的代码注释,也有实例数据。(The point cloud based VTk display, configuration network (Delaunay Tin, including 2D, 3D, and TEN). With detailed code comments, but also instance data.)
- 2021-04-08 12:39:01下载
- 积分:1
-
osg_osgearth
osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
- 2020-11-19 09:59:38下载
- 积分:1
-
Tyunnnanbaizzh
这是关于云南白族村的vrml原码,如果看代码,,请用vrmlpad编辑器打开,如果预览请用bs.
(This is on the Yunnan Bai village in the vrml the original code, if we look at the code, open with vrmlpad editor preview with bs.)
- 2012-07-11 08:06:52下载
- 积分:1
-
coders
使用D3D编写的简单开车游戏,新手可以看看,做的比较简陋,但应有的功能还是有的,包含开始界面,赛车选择,有背景音乐,可切换视角(Using D3D write simple driving game, beginners can see, the more humble, but its function or some, contains the start interface, the car selection, background music, can switch perspective)
- 2020-09-14 14:27:57下载
- 积分:1
-
12345678
大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法(Virtural Realy)
- 2012-02-07 14:27:06下载
- 积分:1
-
312312
立方体动态隐线算法,mfc实现立方体的动态消隐(Cube dynamic hidden line algorithm)
- 2020-11-10 08:19:45下载
- 积分:1
-
LODDuKai
LOD地形小演示 内容不多全是基本知识 用于学习事实地形 (Terrain LOD few small presentations for learning basic knowledge of all the fact that the terrain)
- 2010-11-01 00:15:38下载
- 积分:1
-
brickShader
实现了一个简单的brick shader(umolement a simple brick shader)
- 2020-10-17 20:47:27下载
- 积分:1