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一个手机JAVA游戏,MDIP2的运行环境,包括所有的资源和源代码,拼图游戏...
一个手机JAVA游戏,MDIP2的运行环境,包括所有的资源和源代码,拼图游戏-a mobile Java games, MDIP2 operating environment, including all the resources and source code, puzzles
- 2022-05-08 13:35:22下载
- 积分:1
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MatrixRiccati
说明: 可以计算转子系统的固有频率、振型、不平衡响应(Natural frequency, mode shape and unbalanced response of rotor system can be calculated.)
- 2021-03-20 19:09:18下载
- 积分:1
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手机上的红心大战
手机上的红心大战-phone on the hearts
- 2022-01-25 15:11:28下载
- 积分:1
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Java Programming Java Socket Communications routines Java Sock et communications...
Java Socket 通讯例程 Java Socket 通讯例程
Java Socket 通讯例程Java Socket 通讯例程-Java Programming Java Socket Communications routines Java Sock et communications routines Java Socket Communications routines
- 2023-02-17 19:05:04下载
- 积分:1
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J2ME通过UDP服务器的实现
通过J2ME实现的UDP server,可用于TCK server端接收udp 连接-J2ME achieved through the UDP server
- 2023-07-31 18:00:02下载
- 积分:1
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Midp1.0 easy to use implementation of the collision and Scroll mobile players. V...
用midp1.0简单的实现了玩家移动碰撞和滚屏。十分适合初学者-Midp1.0 easy to use implementation of the collision and Scroll mobile players. Very suitable for beginners
- 2022-03-10 05:33:27下载
- 积分:1
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J2ME Game Programming的隋书源代码
J2ME Game Programming的隋书源代码-J2ME Game Programming on the source code SUI
- 2022-07-06 12:40:20下载
- 积分:1
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j2me 无线网络应用教程,非常好,大家可以
j2me 无线网络应用教程,非常好,大家可以-j2me 无线网络应用教程,非常好,大家可以看看!!!!
- 2023-05-01 19:40:04下载
- 积分:1
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MIDlet允许动态生成SVG图像
Midlet that allow dynamic creation of an svg image-Midlet that allow dynamic creation of an svg image
- 2022-03-30 09:23:32下载
- 积分:1
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物体做抛物线运动是游戏中基本运动物理模型之一! 在PC游戏中可以由重力公式 轻易模拟,但在手机游戏中 ,由于多数手机不支持浮点运算 因此不能用 sin ,cos...
物体做抛物线运动是游戏中基本运动物理模型之一! 在PC游戏中可以由重力公式 轻易模拟,但在手机游戏中 ,由于多数手机不支持浮点运算 因此不能用 sin ,cos, 来分解初速度。 所以只能用近似模拟的方法! 我所采用的是:先放大后缩小的模拟方式,并且为了更精确加入了一定的偏移量。-objects do parabolic movement is the basic game campaign physical model one! The PC game can be easily simulated gravity formula, but in mobile phone games, because most phones do not support floating-point operations can not be used sin, cos, to the early speed of decomposition. Therefore, it can only approximate simulation method! I have adopted is : Go after the first amplification of a simulated manner, and in order to more accurately by adding a certain amount of offset.
- 2022-02-12 07:24:44下载
- 积分:1