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nurbs
关于nurbs曲线插补一个自由软件,希望有兴趣各位一起探讨(About the nurbs curve interpolation is a free software interest you to explore together)
- 2012-08-31 11:30:26下载
- 积分:1
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meshsimplification
网格简化程序基于3D三角网格简化,代码简单实用,而且非常有效的节省时间(meshsimplification is a C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes. The goals of the code are ease of use and efficiency, possibly at the expense of some generality.)
- 2015-03-01 00:49:53下载
- 积分:1
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BichoHunting
一个有趣的小游戏,基于GDI,CodeBlocks开发而成.(An interesting little game, based on GDI, CodeBlocks developed with.)
- 2010-02-24 09:49:27下载
- 积分:1
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meanshift
视频目标跟踪。在OpenCV下开发,使用meanshift方法。(video tracking. The OpenCV under development, use meanshift methods.)
- 2006-06-02 18:52:01下载
- 积分:1
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WashU-Research-0.1
本程序是基于平面图对建筑规模场景进行三维重建。(This procedure is based on the floor plan for the construction scale of the three-dimensional reconstruction of the scene.)
- 2017-08-17 14:31:43下载
- 积分:1
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Delaunay
三维重建中散乱点云数据的常用网格生成算法delaunay三角网格生成算法(delaunay triangular mesh generation algorithm)
- 2016-11-08 18:24:50下载
- 积分:1
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texture
3D_grid和D3D_2D例子中,使用到的贴图文件包。(3D_grid and D3D_2D example, use the map to the package.)
- 2011-08-07 14:53:54下载
- 积分:1
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Seabed-Terrain
基于LOD技术的3D海底地形仿真系统。主要讲述海底地形的绘制及仿真系统的组成。(Based on the LOD 3D seafloor topography simulation system. Focuses on the composition of the seabed topography mapping and simulation system.)
- 2012-03-08 09:35:35下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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SphereMap
D3D创建球体并且加贴图的例子,可以用来做星球(Sphere, and add texture to create D3D example, can be used to make the planet)
- 2021-05-13 14:30:02下载
- 积分:1