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Sketch
说明: 学习用的,很简单的图形界面.它是一个简单的界面,加事件,以及2D的图形绘制的例子(the study, a very simple graphic interface. It is a simple interface, plus events, and the 2D graphic example)
- 2005-12-01 22:28:59下载
- 积分:1
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Toolbox_Fundamental_matrix
双目视觉,基本矩阵工具箱,外极几何。matlab代码,包含一些小算法(Stereo vision, fundamental matrix Toolbox.Epipolar Geometry)
- 2010-01-07 17:25:49下载
- 积分:1
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biaoding1
根据教程自己写的对单目相机的标定,以及对一张镜像畸变图像的矫正,最后进行二维测距,根据像素值测得一条平面曲线的真实长度(According tutorials to write their own right monocular camera calibration, as well as a mirror image distortion correction, the final two-dimensional distance, measured according to the pixel values of the true length of a plane curve)
- 2013-09-30 16:25:52下载
- 积分:1
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3drebuild
在matlab的环境下实现三维重构的程序框架,学习将二维图片进行三维重构的可以看看。(In the matlab environment to achieve three-dimensional reconstruction of the procedural framework, learning three-dimensional reconstruction of two-dimensional picture can look.)
- 2011-08-04 22:21:51下载
- 积分:1
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drawlinewithc
在屏幕上运用鼠标划线,并且随时可以获取鼠标在屏幕上的坐标。(You can draw a line with this code,also ,you can get the mouse s location with it at anytime.)
- 2009-06-12 11:11:04下载
- 积分:1
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objectness1
说明: 提取图像中的显著对象部分,就是人视觉感知的主要部分,运行的是demo.m(Extraction of the image part of a significant object is the main part of the human visual perception, running demo.m)
- 2011-04-18 10:36:19下载
- 积分:1
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wqvf
空间弹性梁单元结构-静力分析 % 空间弹性梁单元结构-静力分析,(Space structure with static analysis elastic beam element space structure with static analysis, elastic beam element)
- 2017-05-19 13:01:23下载
- 积分:1
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045237
对模糊变量进行随机化,并用高斯分布进行概率求解,无密码(To randomization of fuzzy variables, and probability to solve with the gaussian distribution, no password)
- 2017-05-16 18:19:20下载
- 积分:1
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基于最大类间方差阈值与遗传算法的道路分割
最大类间方差法是由日本学者大津(Nobuyuki Otsu)于1979年提出的,是一种自适应的阈值确定的方法,又叫大津法,简称OTSU。它是按图像的灰度特性,将图像分成背景和目标2部分。背景和目标之间的类间方差越大,说明构成图像的2部分的差别越大,当部分目标错分为背景或部分背景错分为目标都会导致2部分差别变小。(The largest between-class variance method was proposed by the Japanese scholar Nobuyuki Otsu in 1979. It is an adaptive threshold determination method, also known as the Otsu method, or OTSU for short. It is based on the grayscale characteristics of the image and divides the image into two parts: the background and the target. The larger the variance between the background and the target, the greater the difference between the two parts that make up the image. When the part of the target is wrongly divided into backgrounds or part of the background is mis-divided into goals, the difference between the two parts will be smaller.)
- 2018-04-15 11:26:03下载
- 积分:1
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MarchingCubes
球体的Marching Cubes实现,运用OPENGL绘制图像(Marching Cubes sphere of the realization of the use of OPENGL rendering image)
- 2009-04-23 15:25:53下载
- 积分:1