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lab
DDA、Bresenham画直线及画圆、多边形;
边缘填充算法和种子填充算法。(DDA, Bresenham drawing a straight line and circular, polygonal edge of the filling algorithm and seed fill algorithm.)
- 2020-06-30 08:20:02下载
- 积分:1
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principal_curvatures
基于PCL的三维点云模型表面主曲率估计的具体实现(estimation of the principal curvature)
- 2013-12-19 18:52:43下载
- 积分:1
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hpcv-water-29-oct-2010
OSG实例,shader编程,实现简单的小溪河流定向移动(OSG , shader programming, achieve a simple directional movement of rivers )
- 2020-09-13 17:27:58下载
- 积分:1
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HDR
说明: 處理高動態範圍程式碼 主要將數張圖片合成出一張HDR圖片(Code dealing with high dynamic range)
- 2011-04-14 12:34:47下载
- 积分:1
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CAM_simulator_src
一个老外写的车削数控仿真程序,有g代码编辑的(a foreigner was turning the NC simulation program, code editors g)
- 2021-04-22 23:08:48下载
- 积分:1
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PicEffect
二维图像的基本处理,包括imfilter等matlab库函数的移植(The basic two-dimensional image processing, including imfilter matlab library function such as migration)
- 2010-07-30 08:51:33下载
- 积分:1
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read3D_RMA
是3d_rma数据库读写的程序,原来随数据库附带的读数据的程序读出的点有误,在此基础上做了一些修改,可以正确的读出。(3d_rma database is read-write procedure, the original database with the data attached to the procedure time to read out the points to be wrong, on this basis to do some modifications, you can read out the correct.)
- 2008-04-01 15:40:18下载
- 积分:1
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DEM的读取与显示 实现大规模地形显示
DEM的读取与显示 实现大规模地形显示(DEM read and display of large-scale Terrain)
- 2010-07-18 11:27:51下载
- 积分:1
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GameFrame
说明: 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。(Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skinned mesh technology. Note: When the compiler must Resource folder are copied to the Debug or Release directory.)
- 2008-12-08 20:26:32下载
- 积分:1
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3dde
3d demo c++ opengl demo (good 3d demo)
- 2009-06-18 13:47:11下载
- 积分:1