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  1. 编程语言:C++
  2. 代码类别:OpenGL
  3. 发布时间:不限
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1. halfedge

  c++源代码 半边结构OpenGL 实现dog.obj文件读取, 进行放大缩小, 旋转等效率(OpenGL halfedge Algorithm)

89
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29
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2020-12-29发布

2. MFC CloudPoint

  基于OpenGL的三维点云数据显示,可以选择浏览文件读入点云数据,鼠标点击、拖动和滑动可实现三维图形的旋转和缩放,最大可读入一百万个点,点云数据存在txt文件中,数据格式分别为x、y、z的坐标,具体以压缩文件中的3dcloud.txt为例(OpenGL-based 3D point cloud data show, you can browse the file is read into the point cloud PUC, mouse click, drag and swipe realized three-dimensional graphics rotation and scaling, maximum read in one million points, point cloud data exists txt file and data formats are x, y, z coordinates, specific to the compressed file 3dcloud.txt Case)

80
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125
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2020-12-25发布

3. sui

  利用Opengl设定MFC的视图环境,三维显示三维数据,处理大量点云数据的显示旋转、平移、缩放等(use Opengl set MFC View environment, three-dimensional display of 3D data, handling a large number of point cloud data show rotation, translation, zooming, etc.)

1163
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68
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2020-12-25发布

4. trees

  基于mfc下的利用opengl绘制的一个,鼠标左键点击之后树叶开始像在风中一样摇曳(Based on the use of opengl MFC drawings of a, mouse the left key click leaves begin to like in the wind after as flare )

14
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52
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2020-12-21发布

5. FountainWater

说明:  opengl制作的喷泉和水的效果,非常逼真!是很好的opengl学习素材。(opengl produced by the water fountains, and the effect is very realistic! Opengl is a good learning materials.)

0
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41
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2020-12-21发布

6. FireTest

  OpenGL实现三维火焰实时模拟;可切换视角;资源耗费少,系统要求底,实时性能好。(OpenGL implementation of real-time three-dimensional flame simulation can switch perspective resources to spend less, the system requirements at the end of better real-time performance.)

79
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55
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2020-12-21发布

7. tree

  在mfc框架中用opengl编写的分形树,树叶能像在风中一样摆动,动感十足(In the framework of the written with opengl MFC fractal trees, leaves in the wind like the same swings, move move is very )

37
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49
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2020-12-21发布

8. opengl

  三维曲面(球面、圆柱面或按正弦函数起伏的曲面),设置合适的光源及材质,应用环境光、漫反射及镜面反射,显示有光照效果的曲面图形,可以改变光源的位置及材质,观察光照效果的变化。(Three dimensional surface (spherical and cylindrical surface or by the ups and downs of the sine function), light and suitable materials, application of ambient light, diffuse and specular surfaces, graphic display light effect, can change the location and material source, observe the change of illumination effect.)

4
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30
浏览
2020-12-18发布

9. openGlSence(moon)

  OPENGL场景绘制作业,一个院子,一个屋子,几棵树,喷泉、水池等。附当时的作业报告。(OpenGL Scene Rendering operations, a yard, a house and a few trees, fountains and ponds, and so on. Report of the operations report.)

1039
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39
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2020-12-18发布

10. CAA_CatalogBrowser_Example

  CAA二次开发 简单示例 从对话框中按钮导入一个三维零件模型(CAA secondary development of a simple example from the button in the dialog box to import a three-dimensional part model)

53
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64
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2020-12-17发布

11. 199507

  对给定的点,进行B样条拟合,形成自由曲面网格,然后进行着色。(Given point, the B-spline fitting, and the formation of free-surface mesh, and then coloring.)

17
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64
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2020-12-15发布

12. CSharp-3D

  《C#二维三维图形绘制工程实例》源码,用VS,C#编写("C# examples of 2D and 3D graphics rendering project" source code)

140
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192
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2020-12-10发布

13. Teaport

说明:  使用VC6+OpenGL通过一个茶壶演示二维纹理和光照效果(需要GLUT的支持)(Using VC6+ OpenGL teapot demo through a two-dimensional texture and lighting effects (with the support of GLUT))

0
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45
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2020-11-30发布

14. 中点画线(提高)

  在OpenGL环境下用c++语言实现中点画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the midpoint line drawing algorithm and draw ten thousand straight lines.)

1
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36
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2020-11-25发布

15. csg

  实现一个由openGL提供的基本体素构成的CSG树。要求设计有意义的物体,包括交、并、差运算。 (Realize a basic openGL voxel consisting of CSG tree. To design meaningful objects, including pay and poor computing.)

102
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55
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2020-11-23发布

16. Sierpinski

  OpenGL实现的三维镂垫的生成、观察,旋转、评议、缩放等操作。包括键盘控制,右键菜单。(OpenGL, generating a three-dimensional engrave pad, observation, rotate, appraisal, scaling and other operations. Including keyboard control, right-click menu.)

13
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54
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2020-11-23发布

17. Image-Process-and-OpenGL

  计算机图形学理论与OpenGL编程实践_0(OpenGL Programming Computer Graphics Theory and Practice _0)

7
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49
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2020-11-22发布

18. Zen_Fan_7

  关于六自由度机械臂仿真的小程序,并应用到了OpenGL作为仿真工具,用来学习机械臂运动学正反解得(This is a program about 6-DOF arm manipulator s simulation. Using OpenGL as the simulation implementation and it is aimed to learn the arm s kinetic problem.)

336
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80
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2020-11-20发布

19. 6DOF_robot

  采用OpenGL进行6自由度机械手的运动仿真,包括正运动学和逆运动学的求解(OpenGL 6 degrees of freedom manipulator motion simulation, including the solution of the forward kinematics and inverse kinematics)

219
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120
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2020-11-20发布

20. udf

  主要是fluent动网格udf转动,适用于fluent初学和动网格初学(fluent AND UDF)

73
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132
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2020-11-20发布