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Creator of Virtual Reality Modeling Tutorial part2
虚拟现实技术Creator建模教程part2-Creator of Virtual Reality Modeling Tutorial part2
- 2022-08-02 20:23:06下载
- 积分:1
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in vc++ environment mapping Antialiasing type of wireframe cube, the cube can be...
在vc++环境下绘制反走样的线框型立方体,可以实现立方体的放缩。-in vc++ environment mapping Antialiasing type of wireframe cube, the cube can be achieved Zooming.
- 2022-03-20 22:50:14下载
- 积分:1
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merhaba dünya
- 2022-03-25 12:40:05下载
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stanford 三维图像库ply格式文件源码
stanford 三维图像库ply格式文件源码-stanford three-dimensional image database ply format source
- 2022-04-18 16:26:09下载
- 积分:1
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粒子系统的一段水特效,大家可以一起来评价一下
粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
- 2022-02-26 20:32:47下载
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机器人手臂的三维模拟
机器人手臂的三维模拟-3D simulation for arm of robot
- 2022-03-21 22:50:55下载
- 积分:1
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二
二维图像的三维显示 详细信息 < OpenGL > 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。本代码在Windows2000下编译通过。 -two-dimensional images of three-dimensional display detailed information Image Processing himself to the needs and would like to achieve th ree-dimensional two-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y co
- 2022-05-22 12:29:02下载
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学习如何映射有很多好处。我们说你想要一个导弹…
光照和键盘控制:
添加光照和键盘控制,它让程序看起来更美观。
-Learning how to texture map has many benefits. Lets say you wanted a missile to fly across the screen. Up until this tutorial we d probably make the entire missile out of polygons, and fancy colors. With texture mapping, you can take a real picture of a missile and make the picture fly across the screen. Which do you think will look better? A photograph or an object made up of triangles and squares? By using texture mapping, not only will it look better, but your program will run faster. The texture mapped missile would only be one quad moving across the screen. A missile made out of polygons could be made up of hundreds or thousands of polygons. The single texture mapped quad will use alot less processing power.
- 2022-05-15 07:48:56下载
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opengl实现置身于3D场景
OpenGL是行业领域中最为广泛接纳的 2D/3D 图形 API。 在该程序中,可以拖动鼠标,使场景旋转,就像置身于3D场景中 一样。在简单贴图之后,随着鼠标操作,制造炫目效果。
- 2022-03-07 04:05:09下载
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与参考方法编写严格按照你自己的opengl8点圆,…
自己写的opengl8点画圆 完全按参考书方法,给初学者参考-Write your own opengl8 Point Circle in strict accordance with reference method, for advanced users
- 2022-02-09 22:55:37下载
- 积分:1